Meltdown
33
LOADING GRAPHICS, PLEASE WAIT...
0
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
Haste (This ally can attack and use abilities in the turn he is summoned.) 140
1
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2
Protector (Allies without protector can't be targeted.) 110
2
Casting cost: 1
Rarity: Common
Atk: 1 HP: 2 100
3
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2
The first other friendly ally to attack during your turn does +1 damage. 100
4
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
Spark has +1 attack and +1 health for every other friendly Spark in play. 120
5
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1 Target friendly ally gains +1 base attack and +1 health, and Twilight Tribe Herald is killed at the end of your turn.
100
6
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
When Rotling is summoned, you may remove from the game target ally in a graveyard to give Rotling +1 base attack and +1 health. 100
7
Casting cost: 1
Rarity: Uncommon
Atk: 1 HP: 2 Until the end of the turn, the next trap you summon costs 3 less resources (to a minimum of 0).
200
8
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2 Target opposing ally loses 1 base attack if its controller has resources greater than or equal to yours.
120
9
Casting cost: 1
Rarity: Common
Atk: 0 HP: 6
While Caged Savage has attack less than 3, it can't attack or defend. When Caged Savage is dealt damage, it gains +1 base attack. 200
10
Casting cost: 1
Rarity: Common
Atk: 0 HP: 3Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack.
200
11
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
When Child of Aldmor is summoned, all heroes gain +1 shadow energy. Child of Aldmor is shuffled into its owner's deck.
200
12
Casting cost: 2
Rarity: Common
Atk: 2 HP: 2
Ambush (Attacks by this ally can't be defended.) 100
13
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3 100
14
Casting cost: 2
Rarity: Common
Atk: 3 HP: 1 100
15
Casting cost: 2
Rarity: Uncommon
Atk: 0 HP: 4 Target friendly ally gains +2 health. This ability can't be used again while that ally is in play.
200
16
Casting cost: 2
Rarity: Common
Atk: 1 HP: 4 100
17
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 1
Defender (This ally attacks first when defending.) 100
18
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 2
When Carniboar kills an ally in combat, it gains +1 base attack and +1 health. 210
19
Casting cost: 2
Rarity: Common
Atk: 1 HP: 2
Ambush (Attacks by this ally can't be defended.) Stealth (This ally can't be attacked.) 100
20
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
Pack Wolf has +1 attack for every other friendly Pack Wolf in play. 100
21
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 2
When Layarian Diplomat is summoned, target opposing ally loses all passive abilities until the start of your next turn. 200
22
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 3
Champion of Irum has +1 attack and +1 health for each opposing ally of cost 3 or more (for a maximum of 2 opposing allies). 550
23
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
Opposing heroes or allies that deal ability damage to Twisted Familiar take 1 damage. 2 used resources are renewed, and Twisted Familiar is killed at the end of your turn.
100
24
Casting cost: 2
Rarity: Common
Atk: 2 HP: 2
If combat damage dealt to Ironhide Karash is 2 or less, that damage is reduced to 0. 110
25
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 2
When attacked by a hero, Rasmina has defender. If Rasmina damages a hero, that hero's weapons are returned to its owner's hand. 200
26
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 2
Stealth. Target enemy artifact is now under your control and Agent Rex is shuffled into his owner's deck.
200
27
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
While there is another Elemental ally in play, Flare costs 1 less resource to summon and it has +1 attack. 100
28
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4 Twilight Opportunist gains +3 base attack and is killed at the end of your turn.
120
29
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
Other friendly Twilight allies have +2 health. 120
30
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 1
While you control at least 2 allies, Eleanor can't be attacked and has +1 attack. 300
31
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 3
When Zealous Mystic is summoned, you may move target attachment on another friendly ally to Zealous Mystic if he is an eligible target. While Zealous Mystic has an attachment, he has haste. 300
32
Casting cost: 2
Rarity: Rare
Atk: 0 HP: 4
Avenger of the Fallen has +1 attack on your turn. While there are at least 3 Templar allies in your graveyard, Avenger of the Fallen has +3 attack. 680
33
Casting cost: 2
Rarity: Common
Atk: 3 HP: 1
When Plightbred Runt is discarded from anywhere, all friendly allies gain +1 health and all friendly Homunculus allies gain +1 base attack. 120
34
Casting cost: 2
Rarity: Common
Atk: 1 HP: 5
Sustain: 1HP. When Rapacious Vermin is summoned while an opposing player controls at least 3 items and/or abilities, target item or ability controlled by that player is destroyed and Rapacious Vermin gains +2 base attack. 120
35
Casting cost: 2
Rarity: Common
Atk: 1 HP: 1
Haste. While an opposing player controls more allies than you, Frostmare costs 2 less resources to summon. 160
36
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
When Harbinger of the Lost enters play, each player discards a card from their deck. 170
37
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
When Spitfire Hound is summoned, you may destroy target item or ability you control; if you do, target opposing ally takes 3 fire damage. 120
38
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 3 Exhaust Yari Bladedancer: target other friendly ally has +X attack until the end of your turn, where X is Yari Bladedancer's attack.
300
39
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
When an opposing player summons a targeted ability with cost 3 or less, that ability has no effect and Cinderborn Fatebreaker is killed. 120
40
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
When Skilled Ironmonger is summoned, target weapon or armor gains +1 durability. 120
41
Casting cost: 2
Rarity: Common
Atk: 3 HP: 1
When Bloodpack Shaman is summoned while every ally in your graveyard is a Wulven ally, target Wulven ally in your graveyard with cost 3 or less is returned to your hand. 120
42
Casting cost: 2
Rarity: Common
Atk: 1 HP: 5
Meek (this ally can't attack heroes). Seek a Homunculus ally (if your hand is not full, reveal a Homunculus ally from your deck and place it in your hand; shuffle your deck).
200
43
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4Until the start of your next turn, target friendly ally has +1 attack (or +2 attack if it's another Templar ally).
200
44
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
While you control a weapon, Sword Gobbler has +1 attack. When Sword Gobbler is summoned, you may exile target weapon in a graveyard and Sword Gobbler gains +2 base attack and +1 health. 200
45
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 3Feasterling has +2 attack until the end of the turn, and your hero takes 2 damage.
400
46
Casting cost: 2
Rarity: Common
Atk: 1 HP: 4
Meek (this ally can't attack heroes). When target other ally is killed, it is returned to play under your control with no abilities and Undead alignment.
200
47
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 3
While Wulven Traitor is the only Wulven ally you control, it has ambush. While you control a non-Wulven hero, draw a card at the end of each turn you summoned another Wulven ally. 900
48
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4
While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. Target non-Aldmor ally can't attack or defend until the start of your next turn.
200
49
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 4
While you control no other Aldmor allies, Darklight Apprentice has meek. If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy.
900
50
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Target opposing ally can't attack until the end of its controller's next turn.
400
51
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
Friendly allies have +1 attack on your turn while Aldon is in play. 430
52
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4 Target weapon you control gains +1 durability.
100
53
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Priest of the Light is summoned, opposing heroes lose 1 shadow energy, and your hero gains +1 health. 440
54
Casting cost: 3
Rarity: Common
Atk: 2 HP: 2
When Deathbone is killed, its killer takes 2 damage. 100
55
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4 Keldor has +2 attack until the start of your next turn.
120
56
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
All damage to Infernal Gargoyle is reduced by 1. 100
57
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4
Bad Wolf heals 1 damage at the start of each of its controller's turns. 260
58
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Target opposing ally can't defend until the end of your turn.
250
59
Casting cost: 3
Rarity: Uncommon
Atk: 0 HP: 4
When Thaddeus is summoned, target opposing hero or ally takes 1 damage. Target opposing hero or ally takes 2 damage.
200
60
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
Gaderi Barbarian has +1 attack when attacking allies with a cost of 4 or higher. 100
61
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
While you have 3 or more allies in your graveyard, Spirit Warden has steadfast. Remove target ally in a graveyard from the game.
100
62
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 5
Haste (This ally can attack and use abilities in the turn he is summoned.) Target card in your hand is shuffled into its owner's deck and you draw a card.
210
63
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 4
Radiant Wisp has +1 attack and +1 health for each attachment on it. When Radiant Wisp dies, return all attachments on it that you control to your hand. 200
64
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 4
When Layarian Seductress is summoned, target opposing ally is disabled for 1 turn if its controller has resources greater than or equal to yours. 550
65
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
Bloodstained Marauder has +X attack where X is the difference between its current health and maximum health. 100
66
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
Wulven Predator ignores stealth and protector when attacking. 100
67
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
Weapons that deal combat damage to Rust Weevil lose an additional point of durability. If Rust Weevil is killed by a weapon, that weapon is destroyed. 200
68
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5 Target opposing ally loses all passive abilities until the start of your next turn while Morbid Acolyte is in play.
200
69
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 4 Target ally in a graveyard is removed from the game and Death Collector gains +1 base attack and +1 health.
550
70
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 4
Protector. Yari Spearman has +1 attack and +1 health for every other friendly Yari in play. 200
71
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Sun-blighted One enters play, all heroes gain 1 shadow energy and all opposing heroes take 1 damage. If Sun-blighted One enters play from a graveyard, it gains +2 base attack and +1 health. 220
72
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Until the start of your next turn, Jade of the Forest is hidden.
200
73
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
Your 5 cost or more allies cost 1 less to summon. While Devoted Lightbearer bears an attachment he has steadfast. 100
74
Casting cost: 3
Rarity: Common
Atk: 3 HP: 2
While any opposing player controls a number of allies equal to or greater than you, Night Owl has stealth. When Night Owl is killed, draw a card. 100
75
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
Zantonite's health is unaffected by cards with shard in the name. Target artifact you control is destroyed and Zantonite gains +1 base attack and +1 health.
100
76
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
When a player discards a card from their hand, Aetherborn Wisp gains +1 base attack and +1 health. 120
77
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
The first attachment you summon each turn that can't attach to a hero costs 2 less resources to summon. 120
78
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
While every ally you control is a Templar ally, all damage to your hero is reduced by 1. 120
79
Casting cost: 3
Rarity: Common
Atk: 1 HP: 5
When Midnight Sentinel is summoned, target other friendly ally gains ambush (or +1 base attack if it already had ambush) and +2 health. 120
80
Casting cost: 3
Rarity: Uncommon
Atk: 4 HP: 2
While there is another friendly Twilight ally in play, Demetreyo has haste. Demetreyo is killed at the end of the turn he was summoned. 300
81
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5 If you control another Twilight ally, target opposing ally, item or ability with cost 3 or less is exiled, and Twilight Ritualisticon is killed at the end of your turn.
300
82
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +2 health. 300
83
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Tenacious Buccaneer is discarded from anywhere, she enters play from her owner's graveyard. 680
84
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
You can view the hands of opposing players on your turn. 120
85
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
When an item or ability is targeted and destroyed, Cleric of the Asyn gains +2 base attack. 120
86
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
When Cryptspawn Tormentor is killed by an ability while there are at least 2 Undead allies in your graveyard, Cryptspawn Tormentor is returned to its owner's hand. 120
87
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 1
Haste. Target other ally gains +1 base attack and takes 1 damage.
340
88
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Ravager Zealot is summoned, you may destroy target item or ability you control; if you do, Ravager Zealot gains haste. 300
89
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
Opposing allies have -1 attack. 300
90
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 5
When an ally is killed, Voracious Arachnid gains +1 base attack. Target opposing ally with cost less than Voracious Arachnid's current attack is killed.
360
91
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 5
When Brimstone Devourer is discarded from anywhere, the opposing ally with the lowest health takes 3 fire damage. 720
92
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Slingblade Demon is summoned, you may return target other friendly ally to its owner's hand to renew 2 resources. 680
93
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
Steadfast. While every ally you control is a Yari ally, Yari Vanguard has +1 attack. 120
94
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
At the end of each of your turns, Evolving Abomination gains +1 base attack if no abilities were summoned that turn and +1 health if no allies were summoned that turn. 300
95
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4 Target opposing ally is poisoned and set ablaze.
120
96
Casting cost: 3
Rarity: Common
Atk: 3 HP: 3
When Devoted Knight is killed, it is placed on top of its owner's resource pile. 120
97
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
When an opposing ally enters combat with Sindarok Apprentice, that opposing ally takes 1 arcane damage (or 2 arcane damage if you control at least 2 Templar allies). 300
98
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
When you summon an item, Vozitian Trader gains +1 base attack. 120
99
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5 If you summoned an item this turn, 2 used resources are renewed.
120
100
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 3
When Sword Thief is summoned, target opposing ally can't attack or defend until the end of its controller's next turn. 360
101
Casting cost: 3
Rarity: Common
Atk: 1 HP: 4
Haste. When Dread Wolf deals combat damage, it gains +1 base attack. 120
102
Casting cost: 3
Rarity: Uncommon
Atk: 4 HP: 3
When Reactorary is discarded from anywhere, it enters play from its owner's graveyard with -1 base attack and -1 health. 300
103
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 4
Other friendly Homunculus allies have +1 attack. Entangled Wisp has immunity to electrical damage. 900
104
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
While an ability has been discarded from your hand this turn, other friendly Templar allies have +1 attack. Target ability in your hand is discarded: Target friendly Templar ally gains haste.
400
105
Casting cost: 3
Rarity: Epic
Atk: 2 HP: 4
While Sabreen is the only ally you control, she has haste. Target card in your hand is discarded: target opposing ally takes 3 arcane damage.
1500
106
Casting cost: 3
Rarity: Common
Atk: 1 HP: 6Target other friendly ally with X cost gains Twilight alignment: X used resources are renewed and that friendly ally is killed at the end of your turn.
200
107
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Twilight Orphic is summoned, all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health. 400
108
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
When an opposing hero or ally enters combat with Flame Spitter, that hero or ally takes 1 fire damage. 400
109
Casting cost: 3
Rarity: Epic
Atk: 2 HP: 5
While Wildfang is the only Wulven ally you control, he has ambush. While you control a non-Wulven hero, the first other Wulven ally you summon each turn costs you 1 less resource. 1400
110
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 2
When Eternal Troll is killed while it did not enter play this turn, it is returned to play. 900
111
Casting cost: 3
Rarity: Common
Atk: 0 HP: 4
All damage to Armored Packbeast is reduced by 1, and it has +1 attack while damaged. At the end of each of your turns, your hero and other allies heal 1 damage. 200
112
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. 200
113
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
The first artifact with cost 4 or greater you summon each turn costs 2 less resources. Seek an artifact with cost 4 or greater.
400
114
Casting cost: 3
Rarity: Rare
Atk: 1 HP: 3
Haste. Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck).
900
115
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
While no opposing hero has more shadow energy than your hero, Aldmor Sentry has defender. Target non-Aldmor ally is disabled for 2 turns.
200
116
Casting cost: 4
Rarity: Common
Atk: 2 HP: 3
When Sandra is summoned, target player removes one of their resources from play if their resources are greater than or equal to yours. 100
117
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
When Lily is summoned, return the top item from your graveyard to your hand. 230
118
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
Kurt takes 1 less damage from abilities, and has +1 attack when there are 2 or more other friendly allies in play. 200
119
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 4 Target opposing ally is reduced to 0 base attack.
220
120
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 2
When Tainted Oracle is killed, draw 2 cards. 450
121
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 5 Chimera has +3 attack and is reduced by 3 health until the start of your next turn.
250
122
Casting cost: 4
Rarity: Common
Atk: 4 HP: 2
When Belladonna is summoned, draw a card. 100
123
Casting cost: 4
Rarity: Uncommon
Atk: 1 HP: 5
Defender. Allies damaged by Cobra Demon are poisoned. Target opposing ally takes 1 damage.
200
124
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 4
When Wulven Tracker deals combat damage, draw a card. 400
125
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 Target attachment is returned to its owner's hand.
200
126
Casting cost: 4
Rarity: Common
Atk: 2 HP: 5
When Artful Squire is summoned, you may choose to destroy target enemy item with a cost of 4 or less and place Artful Squire in your graveyard instead of in play. 100
127
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
All combat damage dealt to Rider of Ellos by heroes is reduced to 1. Rider of Ellos has +1 attack when there is at least one other friendly Rider of Ellos in play. 110
128
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 5
When Wymer the Lionheart kills an opposing ally, all friendly allies gain +1 health. 510
129
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
Disciple of Aldmor is immune to abilities activated with shadow energy. 200
130
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 3
When Magma Jackal is killed by an ally, destroy that ally. 200
131
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 2
All combat damage dealt to Wulven Savage is reduced to 0. 550
132
Casting cost: 4
Rarity: Common
Atk: 3 HP: 4
When Braxnorian Veteran is summoned, you may return target Warrior attachment in your graveyard to your hand. 100
133
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
When Stalwart Battleguard is the only ally you control, he has +2 attack and +2 health. 200
134
Casting cost: 4
Rarity: Rare
Atk: 0 HP: 5
Elizabeth has +2 attack when damaged. If Elizabeth is undamaged at the end of your turn, draw a card. 510
135
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 4
When an opponent uses shadow energy while Lyra is in play, they discard a random card from their hand. 500
136
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
Haste. When Lightning Hunter is summoned, all your support abilities are destroyed and your hero loses 1 shadow energy. 200
137
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 If Xar Modulator bears no attachments, target ally attachment in your graveyard is attached to Xar Modulator.
200
138
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
When Sorcerer of Endia is summoned while an opposing player controls at least 3 items and/or abilities, target item or ability controlled by that player is destroyed. 120
139
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
Steadfast. Target ability in your hand is discarded: Knight of Unaxio gains +2 base attack and +1 health.
120
140
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
When a friendly Twilight ally is killed, Twilight Champion gains +1 base attack and +1 health. 300
141
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
When another friendly Templar ally is summoned, all opposing allies take 1 arcane damage. 300
142
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 5
Irina may attack 2 times on each of your turns. 680
143
Casting cost: 4
Rarity: Rare
Atk: 1 HP: 4
All damage to Fortified Wisp is reduced by 2. When Fortified Wisp kills an opposing ally in combat, it gains +1 base attack. 680
144
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
When Gravemonger is summoned while there are at least 6 cards in your graveyard, you may exile target card in your graveyard and Gravemonger gains +2 base attack and +2 health. 120
145
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
While every ally you control is a Wulven ally, opposing abilities and items cost 1 additional resource to summon. 120
146
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 Target Undead ally in your hand is discarded: Target opposing hero or ally takes 3 damage.
300
147
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 The opposing ally with the lowest health takes X damage, where X is Murderous Hulk's attack value.
300
148
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 3
When Falseblood Cultist is summoned, you may discard target card in your hand to draw 2 cards. 720
149
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 4
When Der'kan is summoned while there are at least 3 Undead allies in your graveyard, target opposing hero or ally takes 2 ice damage. When Der'kan is killed while he is the only ally you control, he is returned to his owner's hand. 680
150
Casting cost: 4
Rarity: Common
Atk: 4 HP: 2
When Yari Marksman is summoned while an opposing player controls at least 3 allies, target ally controlled by that player is killed. 120
151
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
Once per turn, when a hero deals electrical damage, Thunderstone Golem gains +1 base attack and +1 health. Thunderstone Golem has immunity to electrical damage. 120
152
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 4
When Phoenix Urigon is killed while it is not ablaze, it returns to play set ablaze, with +1 base attack and +1 health, and it is readied at the end of the turn. When Phoenix Urigon is ablaze, it has fire attack. 680
153
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
When you summon a trap or Hunter ability, Deepwood Bobcat has haste and ambush until the start of your next turn. 120
154
Casting cost: 4
Rarity: Uncommon
Atk: 1 HP: 6
Your hero may attack 2 times on each of your turns. 300
155
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
When a friendly Wulven ally is killed in combat, that ally is shuffled into its owner's deck and you draw a card. 300
156
Casting cost: 4
Rarity: Common
Atk: 2 HP: 6
Steadfast. When Stardust Extractor is summoned, its health is reduced by 1 and you draw a card. Stardust Extractor's health is reduced by 1 and you draw a card.
120
157
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
Friendly Twilight allies with cost 2 or less have haste. Seek a Twilight ally (if your hand is not full, reveal a Twilight ally from your deck and place it in your hand; shuffle your deck).
400
158
Casting cost: 4
Rarity: Uncommon
Atk: 1 HP: 7
Towering Brute has +2 attack while damaged. Towering Brute has +2 attack while in combat with allies with cost 3 or less. 400
159
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 400
160
Casting cost: 4
Rarity: Epic
Atk: 2 HP: 5
Aldmor allies you control have +1 attack. Target non-Aldmor ally is exiled
1400
161
Casting cost: 4
Rarity: Common
Atk: 2 HP: 6
While you control an artifact, Aldmor Scavenger has defender. Target artifact in a graveyard is placed into your hand.
200
162
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 3
Stealth (This ally can't be attacked.) 390
163
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 6
When an ally is damaged by Raven in combat, that ally's base attack is reduced to 0. 400
164
Casting cost: 5
Rarity: Uncommon
Atk: 2 HP: 5
All damage to Armored Sandworm is reduced by 2. 230
165
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 5
When a friendly ally is killed while Earthen Protector is alive and can be damaged, that ally is returned to play with +2 base attack and +2 health, and Earthen Protector is killed. 400
166
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 5 Target opposing hero or ally takes 4 damage.
120
167
Casting cost: 5
Rarity: Uncommon
Atk: 5 HP: 4
When Shadow Knight is summoned, the top ally in your graveyard is returned to your hand. 210
168
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 5
Molten Destroyer deals 1 fire damage to any hero or ally that damages it. Allies that enter combat with Molten Destroyer are set ablaze. 400
169
Casting cost: 5
Rarity: Rare
Atk: 6 HP: 6
When Brutal Minotaur is killed, its controller takes 2 damage. 450
170
Casting cost: 5
Rarity: Common
Atk: 3 HP: 6
Opposing allies do not benefit from haste and allies with 3 health or less cannot attack Braxnorian Soldier. 100
171
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6
Ice and Fire damage to Paladin of Unaxio and your hero is reduced by 1. Target friendly hero or ally has all negative effects removed.
520
172
Casting cost: 5
Rarity: Uncommon
Atk: 2 HP: 5
When Darkwood Wraith is summoned, target ally with a cost of 3 or less is returned to its owner's hand. 200
173
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 3
When Furrion Terror is summoned, all allies in play take 2 fire damage. Furrion terror is immune to fire damage. If damaged by ice or frozen, Furrion Terror is killed. 550
174
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 4
When shadow energy is used by any player, Io Void Leviathon gains +1 base attack and +1 health. 550
175
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 4
Wild Beserker does +2 damage to allies in combat. While an opponent controls more allies in play than you do, Wild Berserker has haste. 500
176
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
Allies damaged by Urigon in combat are frozen for 1 turn. Urigon can't be frozen and ignores damage by Ice. When Urigon takes fire damage, its base attack is reduced by 1. 500
177
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
Ambush (her attacks can't be defended). Your weapons deal +1 damage to allies while Wendith is in play. 500
178
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 6
When Knight of the Golden Dawn is healed, your hero heals the same amount. Knight of the Golden Dawn has +1 attack for each attachment it bears. 200
179
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 5 Target item or ally is destroyed, and Tiger Wulf is killed at the end of your turn.
200
180
Casting cost: 5
Rarity: Rare
Atk: 5 HP: 5
When Crystal Titan kills an ally, your hero gains 1 shadow energy. 500
181
Casting cost: 5
Rarity: Common
Atk: 3 HP: 6 Target other friendly ally is killed and Growing Bog-dweller gains +2 base attack and +2 health.
120
182
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
When Thunderstrike Construct is summoned, you may reduce target opposing ally by 2 health; if you do, target other friendly Homunculus ally has +2 attack until the end of the turn. 680
183
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 6
When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra deals damage to an ally, that ally loses all passive abilities until the start of your next turn. 300
184
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 5
Flameborn Defiler has immunity to fire damage. Opposing allies that take fire damage are set ablaze. 300
185
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6 Target item or ability is destroyed if there is another friendly Ravager in play.
680
186
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 6
Other friendly Yari allies have +1 attack and +1 health. 670
187
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 6
Arcane damage to opposing heroes and allies is increased by 1. 680
188
Casting cost: 5
Rarity: Uncommon
Atk: 2 HP: 6
While every ally you control is a Wulven ally, Griptooth has protector. 300
189
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 5
Steadfast. When Stardust Ampliflyer gains base attack, all other friendly allies gain +1 base attack. When Stardust Ampliflyer gains health, all other friendly allies gain +1 health. 720
190
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 6
When General of Unaxio is summoned, you may seek an attachment. When an ability is discarded from your hand, it is moved from your graveyard to the bottom of your deck. 900
191
Casting cost: 5
Rarity: Epic
Atk: 3 HP: 8Target other friendly Twilight ally is readied, and killed at the end of your turn.
1300
192
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6Target item or ability you control is destroyed: target opposing hero or ally takes 4 fire damage.
900
193
Casting cost: 6
Rarity: Epic
Atk: 3 HP: 8
Protector (Allies without protector can't be targeted.) Target other friendly ally gains +1 base attack and +1 health.
790
194
Casting cost: 6
Rarity: Epic
Atk: 3 HP: 6
When an ally is killed, Ogloth gains +1 base attack and +1 health. Target other ally with cost less than Ogloth's current attack is killed.
600
195
Casting cost: 6
Rarity: Epic
Atk: 2 HP: 9
Steadfast (this ally may only be removed from play if killed.) Until the start of your next turn, friendly allies have +1 attack.
820
196
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 7
Steadfast. When your hero is attacked and the attacker survives, Kairos attacks that hero or ally if he is able to. 850
197
Casting cost: 6
Rarity: Rare
Atk: 5 HP: 5
Other friendly Wulven allies have +1 attack on your turn. When Howlfang is summoned, you may summon a Wulven ally of cost 3 or lower for free. 510
198
Casting cost: 6
Rarity: Legendary
Atk: 3 HP: 6
Karlstrad can't be disabled or frozen, and has +1 attack for every other friendly ally in play. 4600
199
Casting cost: 6
Rarity: Legendary
Atk: 5 HP: 6
When Scourge Colossus deals combat damage to an opposing hero on your turn, an enemy item or support ability is destroyed at random. 4600
200
Casting cost: 6
Rarity: Uncommon
Atk: 3 HP: 6
Haste. All combat damage dealt to Viska from heroes is reduced to 1. 300
201
Casting cost: 6
Rarity: Epic
Atk: 5 HP: 6 Target ability is destroyed.
1000
202
Casting cost: 6
Rarity: Epic
Atk: 6 HP: 6
Steadfast. Infernus has immunity to fire damage. Fire damage to opposing allies is increased by 1. 1200
203
Casting cost: 6
Rarity: Rare
Atk: 4 HP: 8
Ambush. Other friendly Hunter allies have +1 attack, +1 health and ambush. 680
204
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 4
When Avatar of Twilight is summoned, the top 2 Twilight allies in your graveyard with cost 5 or less are returned to play with 1 base attack and 1 health. 1500
205
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 3
When Forgotten Horror enters play during your turn, all friendly non-Undead allies are frozen for 1 turn and the opposing ally with the highest attack takes 4 ice damage and is frozen for 1 turn. 1300
206
Casting cost: 7
Rarity: Epic
Atk: 5 HP: 8
When Nathanias is summoned, draw a card. If that card is an ally, its first summoning this turn is at no cost. 1000
207
Casting cost: 7
Rarity: Epic
Atk: 5 HP: 5
Dakrath can't be frozen or disabled. When Dakrath is dealt damage while your deck is not empty, that damage is reduced by 2 and 1 card is discarded from your deck. 960
208
Casting cost: 7
Rarity: Rare
Atk: 1 HP: 7
When Oliver Fagin is summoned, target opposing ally with cost 3 or less is placed in your hand. Oliver Fagin has +1 attack for each card in your hand. 660
209
Casting cost: 7
Rarity: Rare
Atk: 5 HP: 6
When Riphide is summoned, it attacks the opposing ally with the lowest health if able. 680
210
Casting cost: 7
Rarity: Epic
Atk: 4 HP: 7
For each item and ability you control, Brakkong costs you 1 less resource to summon. Target other friendly ally takes 1 damage and target opposing ally takes 2 damage.
1300
211
Casting cost: 7
Rarity: Epic
Atk: 4 HP: 8
Steadfast. While there are at least 3 locations in play, Void Wretch costs 3 less resources to summon. When a card is exiled, all opposing heroes take 1 damage. The active location is exiled.
1300
212
Casting cost: 7
Rarity: Epic
Atk: 9 HP: 9
For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has -X attack, where X is the greatest shadow energy of all opposing heroes. 1500
213
Casting cost: 0
Rarity: Common
Exhaust your hero: attach to target opposing ally until the end of your next turn. That ally can't attack or activate abilities. 120
214
Casting cost: 0
Rarity: Common
Sustain: 1HP. Duration 3. All damage to friendly Undead allies is reduced by 1. 120
215
Casting cost: 1
Rarity: Common
Your hero is hidden (it and its attachments can't be targeted) until the start of your next turn. 100
216
Casting cost: 1
Rarity: Uncommon
Target item or support ability with cost 4 or less is returned to its controller's hand. 200
217
Casting cost: 1
Rarity: Common
Target enemy item or support ability with a cost of 4 or less is destroyed, and one of your resources is removed from play. 100
218
Casting cost: 1
Rarity: Common
Until your next turn, target friendly ally has defender and +1 attack, and an additional +1 attack when it is the only friendly ally in play. 100
219
Casting cost: 1
Rarity: Common
Target hero or ally removes all negative effects. 100
220
Casting cost: 1
Rarity: Rare
Up to 3 cards in your hand are shuffled into their owner's deck and then you draw the same number of cards. 500
221
Casting cost: 1
Rarity: Common
For the next 3 turns, all opponents play with the top card of their deck revealed. Target opponent discards the top card of their deck.
100
222
Casting cost: 1
Rarity: Common
Weapons you control gain +1 durability. Draw a card. 120
223
Casting cost: 1
Rarity: Common
Attach to target friendly ally. That ally has +1 attack. At the end of your turn, return For Unaxio! to your hand. 120
224
Casting cost: 1
Rarity: Common
Attach to target friendly Wulven ally until the end of your turn. That ally has haste and is returned to your hand at the end of your turn. 120
225
Casting cost: 1
Rarity: Common
Target Wulven ally in your graveyard is placed on top of your deck. Target Wulven ally in your graveyard is returned to your hand. 120
226
Casting cost: 1
Rarity: Common
Target friendly ally is killed: target opposing ally takes 3 damage. 120
227
Casting cost: 1
Rarity: Common
Attach to target friendly ally. That ally has +1 attack, or +2 attack if it is a Templar or Twilight ally. 120
228
Casting cost: 1
Rarity: Rare
Target opposing hero takes 5 unpreventable damage if its controller's deck is empty. Draw a card and then place All Hope is Lost on the bottom of your deck. 660
229
Casting cost: 1
Rarity: Rare
Attach to target friendly ally. That ally has +1 health. When that ally is killed, draw 1 card (or 2 cards if it is a Twilight or Templar ally). 900
230
Casting cost: 1
Rarity: Common
Duration 3. Target ability is discarded from your hand: target ally can't attack or defend for 1 turn (and that ally takes 2 arcane damage if you control a Templar ally).
200
231
Casting cost: 2
Rarity: Common
Friendly allies can't be attacked for the next 2 turns. 100
232
Casting cost: 2
Rarity: Common
Target friendly ally is a protector (allies without protector can't be targeted) while Warrior Training is attached. 100
233
Casting cost: 2
Rarity: Common
Target opposing ally has a maximum attack of 0 while Crippling Blow is attached. 100
234
Casting cost: 2
Rarity: Common
Target opposing ally is disabled (it can't attack, defend or use abilities) for 2 turns. 100
235
Casting cost: 2
Rarity: Common
Target bow you control has +1 attack while Aimed Shot is attached. 100
236
Casting cost: 2
Rarity: Common
Target opposing ally is poisoned and is disabled for 1 turn. 100
237
Casting cost: 2
Rarity: Common
While Sorcerous Poison is attached to target weapon you control, heroes and allies damaged in combat by your hero are poisoned. 100
238
Casting cost: 2
Rarity: Common
Target opposing ally with cost 3 or less is killed. 100
239
Casting cost: 2
Rarity: Common
Target friendly ally that can be damaged is killed, and your hero heals damage equal to that ally's health. 100
240
Casting cost: 2
Rarity: Common
Draw a card from target opponent's deck. 100
241
Casting cost: 2
Rarity: Common
Target friendly ally has +5 health while Life Infusion is attached. 100
242
Casting cost: 2
Rarity: Common
Target ally is returned to its owner's hand. 100
243
Casting cost: 2
Rarity: Common
Target friendly ally has all damage to it reduced by 1 while Reinforced Armor is attached. 100
244
Casting cost: 2
Rarity: Common
All friendly allies heal 2 damage. Draw a card. 100
245
Casting cost: 2
Rarity: Uncommon
Target opposing hero loses 2 shadow energy. 200
246
Casting cost: 2
Rarity: Common
Target opposing ally loses protector and defender, and can't be targeted by its controller while Selfishness is attached. 100
247
Casting cost: 2
Rarity: Rare
Target friendly ally that can be damaged is killed. Draw cards equal to that ally's cost, to a maximum of 3. 400
248
Casting cost: 2
Rarity: Common
Allies can't attack until the end of your next turn. 90
249
Casting cost: 2
Rarity: Common
Heroes can't attack until the end of your next turn. 100
250
Casting cost: 2
Rarity: Common
Target friendly ally has +2 attack until the start of your next turn. 90
251
Casting cost: 2
Rarity: Rare
Each player draws 3 cards. 460
252
Casting cost: 2
Rarity: Common
Target item you control is destroyed. Draw two cards. 100
253
Casting cost: 2
Rarity: Common
Until the start of your next turn, friendly allies have defender and all damage to friendly allies is reduced by 1. 100
254
Casting cost: 2
Rarity: Common
If your hero killed an ally during combat this turn, your hero is readied. 100
255
Casting cost: 2
Rarity: Uncommon
Each time target opposing ally attacks or activates an ability while Consuming Fear is attached, that ally loses 2 base attack and its health is reduced by 2. 200
256
Casting cost: 2
Rarity: Common
Up to 2 different target opposing heroes or allies take 1 electrical damage. 100
257
Casting cost: 2
Rarity: Common
When an opposing disabled or poisoned ally is killed while Bounty Hunter is attached to your hero, you gain 1 resource. 100
258
Casting cost: 2
Rarity: Common
Target player shuffles their hand back into their deck, and draws the same number of cards. 100
259
Casting cost: 2
Rarity: Common
Place the bottom card of your resource pile into your hand. Your hero gains 1 shadow energy and you gain 1 resource. 100
260
Casting cost: 2
Rarity: Uncommon
While Divine Connection is attached to your hero, the cost of your attachments are reduced by 1 and your attachments on friendly allies are shuffled back into your deck when destroyed. 200
261
Casting cost: 2
Rarity: Common
Each time you target and destroy an attachment while Lingering Essence is attached to your hero, your hero gains 1 shadow energy and heals 3 damage. 100
262
Casting cost: 2
Rarity: Common
Draw a card. Target friendly ally has stealth and ambush until the start of your next turn. 100
263
Casting cost: 2
Rarity: Uncommon
For the next 3 turns, you draw a card at the end of your turn if your hero doesn't have stealth. 200
264
Casting cost: 2
Rarity: Common
For the next 3 turns, your weapons do +1 damage while in combat with allies. 100
265
Casting cost: 2
Rarity: Common
Target ally has all attachments on it destroyed. That ally is hidden and is disabled until the end of its controller's next turn. 100
266
Casting cost: 2
Rarity: Common
While Unstoppable is attached to your hero and there are at least 3 friendly allies in play, your weapons have +1 attack. 100
267
Casting cost: 2
Rarity: Common
Target friendly ally is moved to the top of its owner's deck and target opposing ally of the same cost or lower is moved to the top of its owner's deck. 100
268
Casting cost: 2
Rarity: Common
Target attachment is returned to its owner's hand, and the hero or ally it was attached to takes 1 damage. 100
269
Casting cost: 2
Rarity: Uncommon
Target card in a graveyard and all other cards with the same name in that graveyard are removed from the game. Your hero gains 1 health for each card removed this way. 200
270
Casting cost: 2
Rarity: Uncommon
Target friendly ally has all ability damage to it reduced by 1 for each attachment it has while Blessed Protection is attached. 200
271
Casting cost: 2
Rarity: Common
While Mindless Ferocity is attached to target friendly ally, it has +2 attack and may not activate abilities. 100
272
Casting cost: 2
Rarity: Common
Target friendly ally deals 2 damage to every opposing hero or ally that leaves combat with it while Aura of Retribution is attached. 100
273
Casting cost: 2
Rarity: Common
Target friendly ally has +1 attack for every attachment on it while Flesh Infusion is attached, and when it is killed, its killer takes 1 damage. 100
274
Casting cost: 2
Rarity: Common
Heroes can't use their abilities for the next 2 turns. 100
275
Casting cost: 2
Rarity: Common
For the next 3 turns, friendly allies have steadfast (they may only be removed from play if killed). 100
276
Casting cost: 2
Rarity: Common
Attach to target friendly ally. That ally has +1 attack and +1 health, and combat damage to that ally is reduced by 2. 120
277
Casting cost: 2
Rarity: Uncommon
Target weapon you control with X attack is destroyed: target opposing hero or ally takes 1 + X damage. 300
278
Casting cost: 2
Rarity: Common
Attach to target friendly ally. All damage to that ally is reduced by 1. When an opposing player targets that ally with an ability, that ability has no effect and Stoneskin is destroyed. 120
279
Casting cost: 2
Rarity: Common
Attach to target opposing ally. That ally has -1 health. When Hunter's Gambit is destroyed, draw 2 cards. 120
280
Casting cost: 2
Rarity: Common
Attach to target opposing ally and that ally is set ablaze. If Embers of the Just is targeted and destroyed on your turn, it is returned to your hand and target opposing hero or ally takes 4 arcane damage. 120
281
Casting cost: 2
Rarity: Uncommon
Attach to target friendly ally. That ally has +1 attack and +1 health for each attachment it has. 300
282
Casting cost: 2
Rarity: Common
Attach to target friendly ally until the start of your next turn. That ally has +2 attack and ambush. When Backstab is summoned, draw a card. 120
283
Casting cost: 2
Rarity: Common
Target friendly Wulven ally that is not disabled or frozen kills target opposing ally with cost 4 or less. 120
284
Casting cost: 2
Rarity: Common
Attach to target opposing ally. That ally loses all passive abilities and can't activate abilities. When Shocking Grasp is summoned, that ally takes 2 electrical damage. 120
285
Casting cost: 2
Rarity: Common
All opposing players discard 2 cards from their decks. Up to 2 target cards in an opposing graveyard are put on top of their owner's deck and that player takes damage equal to the number of cards moved there this way. 120
286
Casting cost: 2
Rarity: Common
Target friendly ally is killed: Target opposing hero or ally takes damage equal to the cost of the killed ally, to a maximum of 5. 120
287
Casting cost: 2
Rarity: Rare
Draw 3 cards and discard 2 of them. 680
288
Casting cost: 2
Rarity: Common
Attach to target opposing ally until the end of its controller's next turn. That ally can't attack or activate abilities. When Despair is summoned, the controller of that ally discards a card from their deck. 120
289
Casting cost: 2
Rarity: Common
Attach to target ally. That ally has Sustain 1SE. 120
290
Casting cost: 2
Rarity: Rare
Attach to target friendly ally. That ally has +1 attack. While that ally has claw attack, it has an additional +1 attack and Relentless Savagery is returned to its owner's hand when that ally is killed. 900
291
Casting cost: 2
Rarity: Rare
Duration 1. Sustain 1HP. When Groundshift is summoned, the active location is exiled. Opposing allies lose all passive abilities. 900
292
Casting cost: 2
Rarity: Common
Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. 200
293
Casting cost: 2
Rarity: Uncommon
Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. 400
294
Casting cost: 3
Rarity: Common
Target enemy weapon or armor is destroyed. 100
295
Casting cost: 3
Rarity: Common
Target opposing ally takes 3 damage. 100
296
Casting cost: 3
Rarity: Common
At the start of each of your turns while Blood Frenzy is attached to your hero, your hero takes 1 damage and you draw a card. 100
297
Casting cost: 3
Rarity: Common
Target opposing hero or ally takes 4 fire damage. 120
298
Casting cost: 3
Rarity: Common
Target opposing ally is frozen (it can't attack, defend or use abilities) for 3 turns. 100
299
Casting cost: 3
Rarity: Common
Target opposing ally takes 2 fire damage that can't be reduced by ally or armor abilities, and is set ablaze. 100
300
Casting cost: 3
Rarity: Common
Target friendly ally has ambush while Surprise Attack is attached, and when that ally deals combat damage, draw a card. 100
301
Casting cost: 3
Rarity: Common
Target friendly hero or ally heals 4 damage and has all enemy attachments and negative effects removed. 100
302
Casting cost: 3
Rarity: Common
Target friendly ally has +2 attack while Inner Strength is attached. 100
303
Casting cost: 3
Rarity: Common
All opposing allies take 2 ice damage. 100
304
Casting cost: 3
Rarity: Common
Target enemy item or support ability is destroyed. 100
305
Casting cost: 3
Rarity: Common
All allies in your graveyard are returned to the top of your deck. 100
306
Casting cost: 3
Rarity: Common
Target friendly hero or ally takes no damage and can't be killed until the start of your next turn. 100
307
Casting cost: 3
Rarity: Common
Target opposing hero or ally takes 3 arcane damage. 100
308
Casting cost: 3
Rarity: Common
Target friendly ally that is not exhausted, disabled or frozen kills target opposing ally and is then exhausted. 100
309
Casting cost: 3
Rarity: Common
Look at target opponent's hand. Draw a card. Your allies have +1 attack until the end of your turn. 100
310
Casting cost: 3
Rarity: Common
Your hero and allies can't attack and are hidden (they and their attachments can't be targeted) until the end of your next turn. 100
311
Casting cost: 3
Rarity: Common
Target opposing ally is disabled (it can't attack, defend or use abilities) for 1 turn. Draw a card. 100
312
Casting cost: 3
Rarity: Common
Target opposing ally is disabled (it can't attack, defend or use abilities) while Captured Prey is attached. 100
313
Casting cost: 3
Rarity: Common
Your hero may attack 2 times on each of your turns while Speedstrike is attached. 100
314
Casting cost: 3
Rarity: Common
Your hero heals 4 damage and has all enemy attachments and negative effects removed. 100
315
Casting cost: 3
Rarity: Common
Remove all ally cards in your graveyard from the game. Your hero heals 2 damage for each card removed. 100
316
Casting cost: 3
Rarity: Common
All of your used resources are renewed. 100
317
Casting cost: 3
Rarity: Common
Friendly allies have stealth (they can't be attacked) for the next 2 turns. 100
318
Casting cost: 3
Rarity: Common
While Poor Quality is attached to target enemy weapon or armor, it has -1 attack or defense, and loses 1 additional durability when used in combat. 100
319
Casting cost: 3
Rarity: Uncommon
All friendly allies have +2 attack until the end of your turn. 260
320
Casting cost: 3
Rarity: Common
Target player removes one of their resources from play if their resources are greater than or equal to yours. Draw a card. 80
321
Casting cost: 3
Rarity: Common
Target opposing hero loses 1 shadow energy and can't activate its hero ability until the start of your next turn. 100
322
Casting cost: 3
Rarity: Common
Target armor gains +1 durability, and while Lythite Coating is attached it can only be destroyed by having its durability reduced to 0. 100
323
Casting cost: 3
Rarity: Common
While Kelvin's Charm is attached to target weapon you control, allies dealt combat damage by that weapon are frozen for 2 turns. 100
324
Casting cost: 3
Rarity: Common
While Sacred Fire Walker is attached to target friendly ally, it is immune to fire damage and enemies that enter combat with it take 1 arcane damage and 1 fire damage. 100
325
Casting cost: 3
Rarity: Common
While Good Contacts is attached to your hero, Rogue allies cost you 1 less resource to summon. 100
326
Casting cost: 3
Rarity: Common
For the next 2 turns, opponents who start their turn with 4 or more cards in their hand discard one card at random. 100
327
Casting cost: 3
Rarity: Common
Target item in a graveyard is placed into your hand. 100
328
Casting cost: 3
Rarity: Common
While Thick hide is attached to your hero, ability damage dealt to your hero on your turn is reduced to 0. 100
329
Casting cost: 3
Rarity: Common
In 3 turns, Call of the Pack is destroyed. If you have no allies in play, target Wulven ally in your hand with cost 3 or less is summoned at no cost.
100
330
Casting cost: 3
Rarity: Common
While Nowhere to Hide is attached to target opposing hero or ally, they lose stealth and protector, and opposing allies can't be hidden. 100
331
Casting cost: 3
Rarity: Rare
Target friendly ally has +1 attack while Treasured Heirloom is attached. When Treasured Heirloom is destroyed, you draw 2 cards. 550
332
Casting cost: 3
Rarity: Common
Until the end of your turn, opposing heroes and allies lose stealth and can't be hidden, and your allies have +1 attack and ambush. 100
333
Casting cost: 3
Rarity: Rare
While Bloodthirsty is attached to target friendly ally, that ally has +1 attack and each time it kills an opposing ally it gains +1 base attack and you draw a card. 550
334
Casting cost: 3
Rarity: Uncommon
Target friendly ally is immune to abilities activated with shadow energy while Blackened Heart is attached. When the bearer is targeted by an opponent's ability, that opponent's hero loses 2 shadow energy. 200
335
Casting cost: 3
Rarity: Common
Target support ability is destroyed. 100
336
Casting cost: 3
Rarity: Common
Target friendly ally has +1 health while Assumed Command is attached, and all your allies have steadfast (they may only be removed from play if killed). 100
337
Casting cost: 3
Rarity: Common
Attach to target enemy artifact. The controller of that artifact takes 1 fire damage at the start of each of their turns. If Incendiary Curse or the artifact it is attached to leaves play, the controller of that artifact takes 3 fire damage. 120
338
Casting cost: 3
Rarity: Uncommon
Attach to your hero. When a friendly ally with cost 4 or less is killed, that ally is placed on top of its owner's resource pile. 300
339
Casting cost: 3
Rarity: Common
Target opposing hero or ally takes 2 arcane damage and target hero or ally heals 2 damage. 120
340
Casting cost: 3
Rarity: Uncommon
Attach to target opposing ally. That ally can't attack. When Zail's Hymn is removed while that ally is in play, that ally is placed on the bottom of its owner's deck. 300
341
Casting cost: 3
Rarity: Common
Exhaust your hero: target opposing ally takes 3 poison damage and is poisoned. 120
342
Casting cost: 3
Rarity: Common
Duration 3. At the end of each turn where at least one card was discarded from your deck, each opposing player discards 2 cards from their deck. 120
343
Casting cost: 3
Rarity: Uncommon
Target ability in a graveyard except Mimic with cost 3 or less is summoned at no cost, and Mimic is exiled. If the summoned ability was not an attachment or support ability, it is also exiled. 300
344
Casting cost: 3
Rarity: Uncommon
Target ally is returned to its owner's hand: that ally's owner draws 2 cards. 360
345
Casting cost: 3
Rarity: Uncommon
Attach to target ally. That ally has +3 attack and - 3 health. 300
346
Casting cost: 3
Rarity: Common
Attach to target opposing ally. Damage to that ally can't be reduced or prevented, and all damage to that ally is doubled. 120
347
Casting cost: 3
Rarity: Uncommon
Attach to target friendly ally until the end of your turn. That ally has haste. 300
348
Casting cost: 3
Rarity: Rare
Attach to your hero. At the end of each of your turns, draw a card for each attachment you summoned that turn, to a maximum of 2 cards per turn. 680
349
Casting cost: 4
Rarity: Common
Your hero has +10 health while Enrage is attached. 100
350
Casting cost: 4
Rarity: Uncommon
When an opposing ally is killed while Rampage is attached to your hero, your hero heals 2 damage. 220
351
Casting cost: 4
Rarity: Common
Target opposing hero or ally is poisoned (it takes 1 poison damage at the start of each of its controller's turns). 100
352
Casting cost: 4
Rarity: Common
Up to 2 different target opposing heroes or allies take 3 electrical damage. 120
353
Casting cost: 4
Rarity: Common
Target opposing hero or ally is set ablaze (it takes 1 fire damage at the start of each of its controller's turns). 100
354
Casting cost: 4
Rarity: Uncommon
Allies you summon for the next 3 turns have haste (they can attack and use abilities in the turn they are summoned). 390
355
Casting cost: 4
Rarity: Common
Up to 4 different target opposing heroes or allies take 2 arcane damage. 100
356
Casting cost: 4
Rarity: Uncommon
Target opposing player removes 2 resources from play, leaving a minimum of 2. Remove one of your resources from play. 200
357
Casting cost: 4
Rarity: Uncommon
Target enemy item is destroyed, and you gain one resource. 200
358
Casting cost: 4
Rarity: Uncommon
Until the start of your next turn, friendly allies have +2 attack and your hero takes no damage. 210
359
Casting cost: 4
Rarity: Uncommon
Target opposing ally attacks a random opposing hero or ally if it is able to, and is disabled (can't attack, defend or use abilities) for 1 turn. 270
360
Casting cost: 4
Rarity: Common
Your hero heals 2 damage at the start of each of your turns while Lone Wolf is attached and there are no friendly allies in play. 100
361
Casting cost: 4
Rarity: Common
Target friendly Wulven ally has +2 attack and +3 health while Pack Alpha is attached. If Pack Alpha is destroyed, allies you control gain +1 health. 100
362
Casting cost: 4
Rarity: Common
Target opposing hero or ally takes 3 damage. 100
363
Casting cost: 4
Rarity: Rare
If you have at least 3 allies in your graveyard, draw 2 cards and your hero gains +2 health. 400
364
Casting cost: 4
Rarity: Common
All heroes lose their stored shadow energy and take 2 damage. 100
365
Casting cost: 4
Rarity: Common
Target enemy weapon or armor loses 3 durability. 100
366
Casting cost: 4
Rarity: Uncommon
Your hero gains +3 shadow energy. 220
367
Casting cost: 4
Rarity: Rare
Target attached card is destroyed. 400
368
Casting cost: 4
Rarity: Uncommon
Target weapon or armor in your graveyard is returned to your hand. 200
369
Casting cost: 4
Rarity: Common
Target opposing ally takes 3 fire damage, and all opposing allies are set ablaze. 100
370
Casting cost: 4
Rarity: Common
The top 2 allies in your graveyard are placed in your hand, and your undead allies have +1 attack until the start of your next turn. 100
371
Casting cost: 4
Rarity: Common
All frozen allies are removed from the game. 100
372
Casting cost: 4
Rarity: Common
When an item you control is destroyed while Survivalist is attached to your hero, you draw a card. 100
373
Casting cost: 4
Rarity: Uncommon
Target opposing ally is reduced to 1 health. 200
374
Casting cost: 4
Rarity: Uncommon
Target ally is shuffled into its owner's deck. 200
375
Casting cost: 4
Rarity: Common
Attach to your hero. When an opponent discards a card from their hand to the graveyard, you draw a card. 100
376
Casting cost: 4
Rarity: Uncommon
Exhaust your hero to make all opposing allies disabled for one turn. Draw a card. 200
377
Casting cost: 4
Rarity: Common
For the next 3 turns, ability damage to your allies that have stealth is reduced by 2. 100
378
Casting cost: 4
Rarity: Uncommon
While Super Focus is attached to your hero and you only have one ally in play, that ally has +2 attack and is immune to enemy attachments. 200
379
Casting cost: 4
Rarity: Uncommon
Your hero gains shadow energy to match the highest shadow energy of opposing heroes. Opposing heroes can't activate their ability until the start of your next turn. 200
380
Casting cost: 4
Rarity: Common
While Temporal Disturbance is attached to your hero, each time a player ends their turn with shadow energy stored, the top card of their deck is discarded. 100
381
Casting cost: 4
Rarity: Common
For the next 2 turns, allies with a cost of 5 or more can't attack. 100
382
Casting cost: 4
Rarity: Rare
Target friendly ally has +2 attack, +1 health and is immune to enemy attachments while A Legend Rises is attached. 520
383
Casting cost: 4
Rarity: Rare
Target opposing ally with 3 or more attack loses all attachments and has its health reduced by 3. 500
384
Casting cost: 4
Rarity: Common
Attach to your hero. When you summon a Warrior card, your hero and Warrior allies you control heal 1 damage. 120
385
Casting cost: 4
Rarity: Uncommon
Attach to target opposing ally. That ally has -3 attack and -3 health, and that ally's controller takes 2 damage when Enslave the Beast is removed. 300
386
Casting cost: 4
Rarity: Uncommon
Your hero loses 1 shadow energy: target opposing ally loses all abilities and becomes an artifact without durability. 300
387
Casting cost: 4
Rarity: Uncommon
Attach to target friendly Wulven ally and remove all other attachments from it. That ally has +3 attack and ambush. 300
388
Casting cost: 4
Rarity: Common
Target opposing ally has its health and base attack reduced to 1. Discard a card from your deck. 120
389
Casting cost: 4
Rarity: Common
Target artifact or support ability is destroyed. 120
390
Casting cost: 4
Rarity: Common
If you control at least one ally, the ally with the highest health is killed. 120
391
Casting cost: 4
Rarity: Uncommon
Attach to your hero. At the start of each of your turns, your hero heals 1 damage if there is at least 1 friendly ally in play. 300
392
Casting cost: 4
Rarity: Common
Target attachment or support ability is destroyed. 120
393
Casting cost: 4
Rarity: Common
If you control at least one ally, the ally with the highest attack is killed. 120
394
Casting cost: 4
Rarity: Uncommon
If there is a location in play, target ally is moved to the top of its owner's deck. Each player draws 2 cards if there are no locations in play. 400
395
Casting cost: 5
Rarity: Uncommon
All heroes and allies take 5 fire damage. 260
396
Casting cost: 5
Rarity: Uncommon
Your hero may attack 2 times on each your turns while Rapid Fire is attached. 200
397
Casting cost: 5
Rarity: Uncommon
All allies are killed. 210
398
Casting cost: 5
Rarity: Uncommon
Target friendly ally that can be damaged is killed. All opposing allies are killed, and your hero takes 5 damage. 200
399
Casting cost: 5
Rarity: Uncommon
Target opposing ally attacks its hero if it is able to, and then is killed. 310
400
Casting cost: 5
Rarity: Common
Shuffle the cards in your graveyard into your deck. Remove Eternal Renewal from the game. 200
401
Casting cost: 5
Rarity: Rare
Target enemy item with cost of 5 or greater is destroyed. Draw a card. 400
402
Casting cost: 5
Rarity: Common
Destroy all attachments. 100
403
Casting cost: 5
Rarity: Uncommon
Attach to target opposing ally until the end of your turn. While Coercion is attached, that ally is under your control. 300
404
Casting cost: 5
Rarity: Uncommon
All items are destroyed. Draw a card for each item that was destroyed, to a maximum of 3. 300
405
Casting cost: 5
Rarity: Uncommon
Attach to target friendly ally. That ally has +4 attack and +4 health. While that ally is the only ally you control, it has steadfast and its attachments can't be targeted by opposing players. 300
406
Casting cost: 5
Rarity: Common
All opposing heroes and allies take 1 damage for each ally you control. Draw a card. 120
407
Casting cost: 5
Rarity: Common
Up to 2 target items of cost 4 or less are destroyed. 120
408
Casting cost: 5
Rarity: Uncommon
All items with durability lose 1 durability. All items without durability are destroyed. 300
409
Casting cost: 1
Rarity: Uncommon All friendly allies gain +1 base attack and +1 health. The Last Harvest loses 1 durability.
300
410
Casting cost: 1
Rarity: Uncommon
Sustain: 1cc. 1D: If an opposing ally was killed by a friendly Ravager ally this turn, target item or ability is destroyed. 300
411
Casting cost: 1
Rarity: Common All players draw a card.
120
412
Casting cost: 2
Rarity: Common Draw a card.
100
413
Casting cost: 2
Rarity: Common
You can view the top card of your deck while Battle Plans is in play. Move the top card of your deck to the bottom.
100
414
Casting cost: 2
Rarity: Common
Play face down. The next opposing ally to be summoned is disabled (it can't attack, defend or use abilities) for 3 turns. 100
415
Casting cost: 2
Rarity: Common
Friendly allies that are damaged have +1 attack while Bloodstone Altar is in play. 100
416
Casting cost: 2
Rarity: Common
Each player draws an extra card at the start of their turn while Bazaar is in play. 100
417
Casting cost: 2
Rarity: Common
Your weapons and armor cost 1 less resource to play. 100
418
Casting cost: 2
Rarity: Common
You can view the top card of every opponent's deck while Scrying Eye is in play. Target opponent shuffles his deck.
100
419
Casting cost: 2
Rarity: Common
Play face down. When an opponent summons an ally with a cost of 3 or less, remove that ally and Snare Trap from the game. 100
420
Casting cost: 2
Rarity: Common
Play face down. The next opposing ability to be summoned is canceled and returned to its owner's hand instead. 100
421
Casting cost: 2
Rarity: Common
When an attachment is summoned while Incense of Atonement is in play, all opposing heroes take 1 arcane damage. 100
422
Casting cost: 2
Rarity: Common Target ally in your graveyard is shuffled into your deck, and your hero heals 2 damage.
100
423
Casting cost: 2
Rarity: Common Draw 2 cards and discard one of them.
100
424
Casting cost: 2
Rarity: Uncommon
All damage to friendly allies of cost 2 or less is reduced by 1. (0): Target Ascendant of the Hero is destroyed. 200
425
Casting cost: 2
Rarity: Uncommon The topmost ally in your graveyard is placed on top of your deck.
200
426
Casting cost: 2
Rarity: Common
When Crown of Ages is destroyed, the opposing ally with the lowest health takes 2 damage. Target friendly Warrior or Ravager ally has +2 attack until the start of your next turn.
120
427
Casting cost: 2
Rarity: Common
1D: Target ally in your hand is discarded. Target Homunculus ally gains +1 base attack and +1 health. 120
428
Casting cost: 2
Rarity: Common 1 of your resources is removed from play and you draw a card.
120
429
Casting cost: 2
Rarity: Uncommon
Play face down. The next time a friendly ally takes damage, that damage is reduced to 0. 300
430
Casting cost: 2
Rarity: Common
While a friendly ally has an attachment, all damage to that ally is reduced by 2. 120
431
Casting cost: 2
Rarity: Common Put the bottom 3 cards of your deck into your hand and then shuffle 2 of them back into your deck.
120
432
Casting cost: 2
Rarity: Common
1D: If an ally was killed this turn, draw 2 cards. 120
433
Casting cost: 2
Rarity: Common
When a friendly Twilight ally is killed, that ally is returned to play and Twilight Eidolon is destroyed. Draw a card if you control 2 or more Twilight allies.
120
434
Casting cost: 2
Rarity: Common
1D: If an opposing hero or ally was dealt arcane damage this turn, draw a card. 120
435
Casting cost: 2
Rarity: Common
Any player may activate the following ability on their turn: 1D: Discard a card from your deck and draw a card. 120
436
Casting cost: 2
Rarity: Common
When a friendly Twilight ally is killed, Scriptures of the Departed gains +1 durability. 2D: Draw a card." 200
437
Casting cost: 2
Rarity: Common
1D: Target ally in your graveyard with fire attack is exiled: target opposing ally takes 2 fire damage. 200
438
Casting cost: 3
Rarity: Common
Friendly allies have +1 attack while War Banner is in play. 100
439
Casting cost: 3
Rarity: Uncommon
Play face down. The next opposing ally to be summoned is killed. 250
440
Casting cost: 3
Rarity: Common
You can view the hands of opposing players while Tracking Gear is in play. 100
441
Casting cost: 3
Rarity: Common
Opposing allies have -1 attack while Book of Curses is in play. 100
442
Casting cost: 3
Rarity: Common Friendly allies have ambush (their attacks can't be defended) until the end of your turn.
100
443
Casting cost: 3
Rarity: Common
Your allies have +2 attack and a maximum of 1 health while Shard of Power is in play. 100
444
Casting cost: 3
Rarity: Common
At the start of each of your turns while Good Ascendant is in play, all friendly allies heal 2 damage. Target Evil Ascendant is destroyed.
110
445
Casting cost: 3
Rarity: Common
At the start of each of your turns, all allies take 1 damage. Target Good Ascendant is destroyed.
100
446
Casting cost: 3
Rarity: Common
Play face down. When an opponent puts an ally into play with a cost 5 or more, it is returned to their hand and you draw a card. 100
447
Casting cost: 3
Rarity: Uncommon The next time you play an ally this turn, return target other friendly ally to your hand.
200
448
Casting cost: 3
Rarity: Common
Friendly allies have +1 health while Nurturing Spring is in play. Any player may activate the following ability on their turn: Nurturing Spring is destroyed.
100
449
Casting cost: 3
Rarity: Uncommon
All friendly allies with a cost of 5 or more have +1 attack and +1 health while Ascendant of the Hero is in play. (0): Target Ascendant of the Horde is destroyed. 200
450
Casting cost: 3
Rarity: Common
Opposing allies have -1 health while Contaminated Water is in play. Any player may activate the following ability on their turn: Contaminated Water is destroyed.
100
451
Casting cost: 3
Rarity: Uncommon
Any player may use the following ability on their turn. Draw a card.
200
452
Casting cost: 3
Rarity: Rare
When Thoughtful Investment is summoned, you gain one resource at the end of your turn. When Thoughtful Investment leaves play, one of your resources is removed from play. 500
453
Casting cost: 3
Rarity: Rare All players put the top card from their deck into their graveyard.
500
454
Casting cost: 3
Rarity: Uncommon
Allies damaged by your hero in combat are frozen for 1 turn. Target opposing ally takes 1 ice damage and is frozen for 1 turn.
300
455
Casting cost: 3
Rarity: Common
Play face down. The next time your hero is attacked by an opposing hero or ally, the attack is canceled, and the attacker is disabled for 1 turn and takes X damage, where X is its attack value. 120
456
Casting cost: 3
Rarity: Common
When a friendly Wulven ally is killed, Dreadclaw Totem becomes a readied Wulven ally with 4 base attack, 3 health and ambush. 120
457
Casting cost: 3
Rarity: Common
Sustain: 1cc. Friendly Ravager allies have +2 attack. When Thriss Assault Plinth is destroyed, all opposing allies take 2 damage. 120
458
Casting cost: 3
Rarity: Common
1D: If you summoned an Undead ally this turn, 1 of your resources is renewed and you draw a card. 120
459
Casting cost: 3
Rarity: Uncommon
The top card of your deck is viewable to all players. While that card is an ally, friendly allies have +1 attack and +1 health. 300
460
Casting cost: 3
Rarity: Common
When Thriss Crucible is targeted and destroyed, it is returned to play as a readied Ravager ally with 3 base attack and 3 health. 200
461
Casting cost: 4
Rarity: Uncommon
When an opposing ally is killed or enemy item is destroyed while Ill-Gotten Gains is in play, draw a card. 200
462
Casting cost: 4
Rarity: Uncommon
Electrical damage to opposing heroes and allies is increased by 1. Electrical damage to your hero and friendly allies is reduced by 1. 200
463
Casting cost: 4
Rarity: Common
Allies and items with a cost of 5 or more cost 1 additional resource to summon. 100
464
Casting cost: 4
Rarity: Common
Sustain: 1SE. Draw 3 cards and remove 1 of your resources from play, and your hero takes 1 damage.
120
465
Casting cost: 4
Rarity: Rare
1D: Target hero takes 1 damage and gains +1 shadow energy. 720
466
Casting cost: 4
Rarity: Rare
While Clockwork Soldier is an ally, it is returned to play as an artifact when killed. If Clockwork Soldier is an artifact, it becomes an Aldmor ally with 3 base attack and 3 health.
900
467
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have ambush. Target opposing ally has a maximum attack of 0 until the start of your next turn.
200
468
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have +1 health. Target Aldmor ally in your graveyard is shuffled into your deck.
200
469
Casting cost: 5
Rarity: Uncommon
Your weapons have +1 attack while Reserve Weapon is in play. Target weapon in your graveyard is returned to play with +1 base attack, and Reserve Weapon is destroyed.
200
470
Casting cost: 5
Rarity: RareTarget hero or ally takes 4 damage.
900
471
Casting cost: 6
Rarity: EpicFriendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control.
1300
472
Casting cost: 2
Rarity: Common
Def: 4 Durability: 0
When combat damage is dealt to your hero, Startleshell Vest has +3 defense until the start of your next turn. 120
473
Casting cost: 2
Rarity: Common
Def: 2 Durability: 1
Friendly allies have +1 attack while in combat with allies with cost 3 or less. Platinum Chainmail doesn't lose durability in combat with allies with cost 3 or less. 120
474
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target friendly Twilight ally is killed and target other friendly ally gains +2 base attack and +2 health. 300
475
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ally in a graveyard is exiled: Target friendly Homunculus ally gains +1 base attack and +1 health. 300
476
Casting cost: 2
Rarity: Rare
Def: 3 Durability: 1
1D: Target friendly ally with protector gains +1 base attack and +1 health. 660
477
Casting cost: 3
Rarity: Uncommon
Def: 1 Durability: 2
When an ally deals combat damage to your hero while Black Garb is in play, that ally is killed. 200
478
Casting cost: 3
Rarity: Uncommon
Def: 2 Durability: 2
When an ally damages your hero while Dome of Energy is in play, that ally loses 1 base attack. 200
479
Casting cost: 3
Rarity: Uncommon
Def: 2 Durability: 2 Target friendly ally gains +1 health.
200
480
Casting cost: 3
Rarity: Uncommon
Def: 2 Durability: 2
When Moonlight Bracers is destroyed, if you have a weapon in play it gains +1 durability. 200
481
Casting cost: 3
Rarity: Rare
Def: 0 Durability: 1
While your hero has 2 or more shadow energy, Blazing Shield does not suffer durability loss, ice damage to your hero is reduced by 1, and allies that attack your hero are set ablaze. 200
482
Casting cost: 3
Rarity: Rare
Def: 1 Durability: 3
While Storm Coat is in play, support abilities can't prevent friendly allies from attacking. 200
483
Casting cost: 3
Rarity: Uncommon
Def: 4 Durability: 1
1D: Target friendly Ravager ally has all negative effects removed, and that ally attacks a random opposing hero each time an item or ability is targeted and destroyed this turn, if able. 300
484
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, and it is killed at the end of the turn. 300
485
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ability in your hand is discarded: Target friendly Templar ally is readied and has arcane attack until the end of your turn. 300
486
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
1D: If a card was discarded from anywhere this turn, target opposing ally takes 2 electrical damage. 660
487
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
1D: If an opposing hero or ally was dealt fire damage this turn, draw a card. 660
488
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
When Metamorphic Cloak is summoned, target other item with durability gains +1 durability. 1D: Target other item you control gains +1 durability. 660
489
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 4
When a friendly ally is killed while Wrath of the Forest is in play, draw a card. 420
490
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 3 Target opposing player has a random card from their graveyard placed into your hand.
410
491
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 3
When Cobraskin Wraps is summoned, all players remove 1 resource from play and you draw a card. 400
492
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 3
Allies you control have +2 health while Breastplate of Vitality is in play. 500
493
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 4 Target friendly ally gains stealth and ambush until the start of your next turn.
500
494
Casting cost: 4
Rarity: Epic
Def: 1 Durability: 4
When an opposing ally is killed in combat while Pride of the Mountain is in play, you draw a card. 500
495
Casting cost: 4
Rarity: Common
Def: 3 Durability: 2
1D: Target friendly ally has +2 attack until the end of your turn. 120
496
Casting cost: 4
Rarity: Common
Def: 4 Durability: 1
1D: Target weapon in your graveyard with cost 4 or less is returned to play with 1 durability. 120
497
Casting cost: 4
Rarity: Rare
Def: 4 Durability: 1
1D: Ability damage to opposing heroes and allies is increased by 1 until the start of your next turn. 660
498
Casting cost: 4
Rarity: Rare
Def: 3 Durability: 1
Friendly Wulven allies gain +1 health at the end of each of your turns. 660
499
Casting cost: 4
Rarity: Epic
Def: 4 Durability: 1
When a card is discarded from your deck, it is moved from your graveyard to the bottom of your deck. 1D: During the next opposing player's turn, ability damage to your hero is also dealt to their hero. 990
500
Casting cost: 5
Rarity: Rare
Def: 1 Durability: 1
When your hero deals combat damage to an opposing hero while Night Prowler is in play, take 1 card from that hero's owner's hand at random. 420
501
Casting cost: 5
Rarity: Rare
Def: 2 Durability: 3
Friendly allies take 2 less damage from abilities while Legion United is in play. 400
502
Casting cost: 5
Rarity: Rare
Def: 3 Durability: 2
When your hero takes damage while Twice Enchanted Robe is in play, draw a card if your deck is not empty. 400
503
Casting cost: 5
Rarity: Rare
Def: 2 Durability: 4 Target opposing ally has its base attack reduced to 0.
500
504
Casting cost: 5
Rarity: Epic
Def: 2 Durability: 3 Target attachment is moved to a new valid target, as if played from your hand at no cost.
800
505
Casting cost: 5
Rarity: Epic
Def: 3 Durability: 3 Target friendly ally takes no damage and can't be killed until the start of your next turn or Celestial Armor is destroyed.
800
506
Casting cost: 5
Rarity: Rare
Def: 5 Durability: 1
At the end of each of your turns, your hero heals 1 damage. Robes of Mending gains +2 durability to a maximum of 5.
660
507
Casting cost: 6
Rarity: Rare
Def: 3 Durability: 5
At the start of each of your turns while Nova Infusion is in play, your hero has all enemy attachments and negative effects removed, and takes 1 fire damage. 400
508
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When a hero or ally attacks your hero, that hero or ally is frozen (it can't attack, defend or use abilities) until the end of its controller's next turn. 470
509
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When a hero or ally attacks your hero, that hero or ally takes 1 electrical damage. 460
510
Casting cost: 6
Rarity: Epic
Def: 6 Durability: 6
Your hero can't attack or defend while Armor of Ages is in play. 660
511
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When an opposing ally is killed while Crimson Vest is in play, your hero heals 2 damage. 420
512
Casting cost: 6
Rarity: Rare
Def: 4 Durability: 2
Your hero has protector (allies without protector can't be targeted) while Mocking Armor is in play. 400
513
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When an opposing ally is killed while Shadow Armor is in play, your hero gains +1 shadow energy and takes 2 damage. 400
514
Casting cost: 6
Rarity: Epic
Def: 1 Durability: 6
At the start of each of your turns, Crescendo gains +1 defense. At the end of your turn, if Crescendo has 5 defense, it is destroyed and all opposing allies are killed. 600
515
Casting cost: 6
Rarity: Epic
Def: 1 Durability: 5
Your hero takes no damage from abilities while Spelleater Bands is in play. 600
516
Casting cost: 6
Rarity: Uncommon
Def: 5 Durability: 2
1D: Friendly Yari allies have +X attack until the end of the turn, where X is the number of Yari allies you control + 1. 300
517
Casting cost: 6
Rarity: Rare
Def: 4 Durability: 4 Target card in your hand is discarded: Soulbound Armor becomes a readied Homunculus ally with electrical attack, base attack equal to its durability and health equal to its defense.
680
518
Casting cost: 6
Rarity: Epic
Def: 6 Durability: 1
When a friendly Undead ally is killed while it is not ablaze, it returns to play set ablaze and is readied at the end of the turn. 990
519
Casting cost: 7
Rarity: Epic
Def: 2 Durability: 5
Friendly allies have +2 attack and +1 health while The King's Pride is in play. 670
520
Casting cost: 7
Rarity: Epic
Def: 3 Durability: 5
Rothem's Visage gains 1 durability to a maximum of 5 when your hero gains shadow energy, and deals 5 damage to your hero when it is destroyed. All friendly allies that enter play this turn gain haste.
800
521
Casting cost: 7
Rarity: Epic
Def: 2 Durability: 4
At the start of each of your turns, your hero takes 1 damage. When an opponent uses shadow energy, you draw 2 cards. Your hero takes 2 damage and you draw 2 cards.
800
522
Casting cost: 1
Rarity: Common
Atk: 1 Durability: 1
When your hero kills an ally in combat, your hero heals 1 damage. 120
523
Casting cost: 2
Rarity: Common
Atk: 2 Durability: 1
Ambush. When Boooomerang deals combat damage, it is placed on the bottom of its owner's deck. Your hero attacks the opposing ally with the highest cost if able.
120
524
Casting cost: 2
Rarity: Rare
Atk: 1 Durability: 2
When Darkforged Knife deals combat damage and an ability activated with shadow energy has been used that turn, each opponent discards 2 cards from their deck. 660
525
Casting cost: 3
Rarity: Common
Atk: 1 Durability: 100 100
526
Casting cost: 3
Rarity: Uncommon
Atk: 2 Durability: 2
When Rusty Longsword is summoned, your hero takes 1 damage. 200
527
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 5
Your hero can't attack while Wooden Staff is in play. 200
528
Casting cost: 3
Rarity: Uncommon
Atk: 2 Durability: 2
When Sliver of Shadow is summoned, your hero loses 1 shadow energy. 200
529
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 2
Old Iron Dagger does +1 damage when your hero defends. 200
530
Casting cost: 3
Rarity: Rare
Atk: 1 Durability: 2
When Feathered Longbow is summoned, if any opposing player has resources equal to or greater than you it gains +1 attack and +1 durability. 200
531
Casting cost: 3
Rarity: Common
Atk: 1 Durability: 3
While Wooden Spear has exactly 1 durability, it has +1 attack while in combat with allies. 120
532
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 3 If a card was discarded from anywhere this turn, Dagger of Fate has +2 attack while in combat with allies until the end of your turn.
300
533
Casting cost: 3
Rarity: Uncommon
Atk: 2 Durability: 2
When your hero deals combat damage to an opposing hero, that hero's weapons and armor lose 1 durability. 300
534
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 3
When your hero kills an opposing ally in combat, your hero gains +1 shadow energy. While you control a Shadow ally or Warrior ally, Pithing Spear has +1 attack. 300
535
Casting cost: 4
Rarity: Common
Atk: 1 Durability: 4
Ambush (Attacks by your hero with this weapon can't be defended.) 100
536
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4
When your hero attacks while Jeweler's Dream is in play, 2 used resources are renewed. 470
537
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4 Beetle Demon Bow becomes an ally with 3 base attack and 5 health.
480
538
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4 Draw a card.
460
539
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4
Hero armor doesn't reduce the damage done in combat by your hero while Uprooted Tree is in play. 400
540
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 2 Target weapon or armor loses 2 durability.
500
541
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 3 Target item you control loses all special text and becomes an ally with 2 attack and 4 health.
500
542
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4
Crescent of Doom does +1 damage to allies. While Crescent of Doom is in play, allies cost 1 additional resource to summon. 500
543
Casting cost: 4
Rarity: Epic
Atk: 2 Durability: 2
When Spectral Sabre is summoned, you may destroy target attachment and place Spectral Sabre in your graveyard instead of in play. 200
544
Casting cost: 4
Rarity: Common
Atk: 1 Durability: 4
While you have fewer than 3 cards in your hand, Griffoncrest Dagger has +1 attack. 120
545
Casting cost: 4
Rarity: Epic
Atk: 1 Durability: 4 If there are at least 3 opposing allies in play, target opposing ally is killed.
1000
546
Casting cost: 4
Rarity: Epic
Atk: 1 Durability: 4 Until the start of your next turn, Flameforged Scepter has +1 attack and opposing allies that take combat damage from it are set ablaze.
990
547
Casting cost: 5
Rarity: Rare
Atk: 0 Durability: 4
When an ally is killed, Mournblade gains +1 base attack up to a maximum of 5. 460
548
Casting cost: 5
Rarity: Epic
Atk: 2 Durability: 3
When your hero deals combat damage while Dimension Ripper is in play, each player in combat draws a card from the other player's deck. 620
549
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4
When your hero deals combat damage, Berserker's Edge gains +1 base attack. 470
550
Casting cost: 5
Rarity: Epic
Atk: 2 Durability: 4
When your hero kills an ally in combat while Soul Seeker is in play, your hero heals 3 damage. 760
551
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 5
Your hero has defender (attacks first when defending) while Guardian's Oath is in play. Guardian's Oath does +1 damage when your hero defends. 450
552
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4 Target opposing ally takes 1 fire damage and is set ablaze.
460
553
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4
Allies summoned while Voice of Winter is in play are frozen (can't attack, defend or use abilities) for 2 turns. 460
554
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 2
Golden Katar doesn't lose durability when your hero defends. 400
555
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 4
When your hero damages an ally in combat while Anklebreaker is in play, that ally loses 1 base attack and is disabled for 1 turn. 400
556
Casting cost: 5
Rarity: Epic
Atk: 2 Durability: 4
When your hero kills an ally in combat while Fangs of the Predator is in play, all your Wulven allies have +1 attack until the end of the turn. 600
557
Casting cost: 5
Rarity: Epic
Atk: 1 Durability: 4
When your hero deals non-fatal damage to an ally in combat while Dagger of Unmaking is in play, that ally is returned to its owner's hand. 600
558
Casting cost: 5
Rarity: Common
Atk: 2 Durability: 3
Sword of Might has +1 attack while attacking allies with cost 5 or greater. 120
559
Casting cost: 5
Rarity: Common
Atk: 1 Durability: 4
When your hero kills an ally in combat, draw a card. 120
560
Casting cost: 5
Rarity: Uncommon
Atk: 2 Durability: 4
While you control a Templar ally, Rod of Smiting has +1 attack. 300
561
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4
Ambush. At the end of combat where an opposing ally was damaged by Bone Sabre, that ally is attacked by the friendly Undead ally with the highest attack if able. 680
562
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 4
Combat damage from your hero can't be prevented by ally or armor abilities. 660
563
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 4 Target ally takes 1 damage and has +2 attack until the end of your turn.
660
564
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 4
When your hero kills an opposing ally in combat, that ally's controller draws a card and discards a random card from their hand. While this weapon has at least 4 attack, cards discarded from opposing hands are placed in yours. 680
565
Casting cost: 6
Rarity: Rare
Atk: 1 Durability: 3
When your hero damages another hero in combat while Ghostmaker is in play, the top ally from your graveyard is returned to play with 1 health. 400
566
Casting cost: 6
Rarity: Rare
Atk: 2 Durability: 5
Grundler's Double ignores stealth when attacking. If there is exactly 1 friendly ally in play when you end your turn, draw a card 800
567
Casting cost: 6
Rarity: Rare
Atk: 1 Durability: 3
The attack value of Dragon's Tooth can't be increased. When your hero attacks an ally with cost 5 or more, that ally is killed. 800
568
Casting cost: 6
Rarity: Epic
Atk: 2 Durability: 4
When Shadowvein deals damage, each hero gains 1 shadow energy. 500
569
Casting cost: 6
Rarity: Epic
Atk: 2 Durability: 4 If your hero attacked this turn, target opposing ally takes 2 arcane damage.
800
570
Casting cost: 6
Rarity: Epic
Atk: 1 Durability: 4
Your hero may attack up to four different targets each turn. When Fan of Blades is destroyed, draw a card. 800
571
Casting cost: 6
Rarity: Rare
Atk: 1 Durability: 5
When an opposing ally is killed, Chains of Torment gains +1 base attack. 660
572
Casting cost: 6
Rarity: Epic
Atk: 2 Durability: 5
When your hero kills an opposing ally in combat, that ally is exiled and its controller takes 1 damage. Lythian Sledgehammer can't be targeted by its controller, and can't be destroyed unless its durability is 0. 990
573
Casting cost: 7
Rarity: Epic
Atk: 2 Durability: 4
Opposing allies that enter combat with your hero take 1 fire damage and are set ablaze. 1100
574
Casting cost: 1
Rarity: UncommonThe next card to be exiled this turn is placed in your hand.
Draw a card from each player's deck.
400
575
Casting cost: 1
Rarity: Common
When you summon a support ability, draw a card and renew 1 used resource.
Seek an ability.
200
576
Casting cost: 2
Rarity: CommonTarget friendly Twilight ally is killed: Seek a Twilight ally.
If an opposing Twilight ally was killed this turn, all friendly allies gain +1 health and this location is exiled.
200
577
Casting cost: 2
Rarity: CommonUp to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies.
Target opposing hero or ally takes 3 ice damage. Take control of this location.
200
578
Casting cost: 3
Rarity: CommonIf every ally you control has Wulven alignment, the next attachment you summon costs 3 less resources.
If an opposing Wulven ally has been killed this turn, all opposing allies lose 1 base attack.
200
579
Casting cost: 4
Rarity: Uncommon
Your hero and allies you control have defender. Opposing players can't summon locations.
This location is exiled at the end of your turn.
400
580
Casting cost: 4
Rarity: UncommonIf an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card.
Target artifact is destroyed. Take control of this location.
400
581
Casting cost: 4
Rarity: Uncommon
Friendly allies with cost 2 or less have haste, ambush and meek the turn they are summoned.
When the next opposing ally is killed this turn, it is exiled and its controller takes 1 damage.
400
582
Casting cost: 4
Rarity: UncommonAll allies with cost 3 or less are exiled.
Draw 2 cards and take control of this location.
400
583
Casting cost: 4
Rarity: CommonIf an Undead ally has been removed from your graveyard this turn, renew 3 resources.
Target ally in a graveyard containing at least 3 cards is placed in your hand.
200
584
Casting cost: 4
Rarity: CommonTarget friendly damaged Ravager ally attacks the opposing ally with the lowest health if able.
Target friendly ally attacks the opposing ally with the highest health if able.
200
585
Casting cost: 4
Rarity: CommonIf an ally gained base attack or health this turn, draw a card and all friendly Homunculus allies gain +1 base attack and +1 health.
All Homunculus allies are reduced by 2 health. Take control of this location.
200
586
Casting cost: 5
Rarity: Common
At the end of each of your turns, draw 2 cards for each ability or location discarded from your hand that turn.
If there are no opposing Templar allies, your hero heals 2 damage and this location is exiled.
200
587
Casting cost: 5
Rarity: CommonTarget ally in your hand is summoned at no cost.
At the start of each of your turns, draw a card. All cards cost you 1 less resource to summon.
200
588
Casting cost: 5
Rarity: Common
When electrical damage is dealt to an ally on your turn, renew 3 resources (max twice per turn).
All allies take 2 damage. Exile this location.
200
A Shadow Era Italia project. Card images from shadowera.com