Loest, Savior of Layar
31
4600
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0
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
Haste (This ally can attack and use abilities in the turn he is summoned.) 140
1
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2
Protector (Allies without protector can't be targeted.) 110
2
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1 Target friendly ally gains +1 base attack and +1 health, and Twilight Tribe Herald is killed at the end of your turn.
100
3
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2 Target opposing ally loses 1 base attack if its controller has resources greater than or equal to yours.
120
4
Casting cost: 1
Rarity: Common
Atk: 0 HP: 3Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack.
200
5
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
When Child of Aldmor is summoned, all heroes gain +1 shadow energy. Child of Aldmor is shuffled into its owner's deck.
200
6
Casting cost: 2
Rarity: Common
Atk: 2 HP: 2
Ambush (Attacks by this ally can't be defended.) 100
7
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3 100
8
Casting cost: 2
Rarity: Common
Atk: 3 HP: 1 100
9
Casting cost: 2
Rarity: Uncommon
Atk: 0 HP: 4 Target friendly ally gains +2 health. This ability can't be used again while that ally is in play.
200
10
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 2
When Layarian Diplomat is summoned, target opposing ally loses all passive abilities until the start of your next turn. 200
11
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 3
Champion of Irum has +1 attack and +1 health for each opposing ally of cost 3 or more (for a maximum of 2 opposing allies). 550
12
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4 Twilight Opportunist gains +3 base attack and is killed at the end of your turn.
120
13
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
Other friendly Twilight allies have +2 health. 120
14
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 1
While you control at least 2 allies, Eleanor can't be attacked and has +1 attack. 300
15
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 3
When Zealous Mystic is summoned, you may move target attachment on another friendly ally to Zealous Mystic if he is an eligible target. While Zealous Mystic has an attachment, he has haste. 300
16
Casting cost: 2
Rarity: Rare
Atk: 0 HP: 4
Avenger of the Fallen has +1 attack on your turn. While there are at least 3 Templar allies in your graveyard, Avenger of the Fallen has +3 attack. 680
17
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
When an opposing player summons a targeted ability with cost 3 or less, that ability has no effect and Cinderborn Fatebreaker is killed. 120
18
Casting cost: 2
Rarity: Common
Atk: 1 HP: 5
Meek (this ally can't attack heroes). Seek a Homunculus ally (if your hand is not full, reveal a Homunculus ally from your deck and place it in your hand; shuffle your deck).
200
19
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4Until the start of your next turn, target friendly ally has +1 attack (or +2 attack if it's another Templar ally).
200
20
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4
While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. Target non-Aldmor ally can't attack or defend until the start of your next turn.
200
21
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 4
While you control no other Aldmor allies, Darklight Apprentice has meek. If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy.
900
22
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Target opposing ally can't attack until the end of its controller's next turn.
400
23
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
Friendly allies have +1 attack on your turn while Aldon is in play. 430
24
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4 Target weapon you control gains +1 durability.
100
25
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Priest of the Light is summoned, opposing heroes lose 1 shadow energy, and your hero gains +1 health. 440
26
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
Gaderi Barbarian has +1 attack when attacking allies with a cost of 4 or higher. 100
27
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
While you have 3 or more allies in your graveyard, Spirit Warden has steadfast. Remove target ally in a graveyard from the game.
100
28
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 5
Haste (This ally can attack and use abilities in the turn he is summoned.) Target card in your hand is shuffled into its owner's deck and you draw a card.
210
29
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 4
Radiant Wisp has +1 attack and +1 health for each attachment on it. When Radiant Wisp dies, return all attachments on it that you control to your hand. 200
30
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 4
When Layarian Seductress is summoned, target opposing ally is disabled for 1 turn if its controller has resources greater than or equal to yours. 550
31
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Sun-blighted One enters play, all heroes gain 1 shadow energy and all opposing heroes take 1 damage. If Sun-blighted One enters play from a graveyard, it gains +2 base attack and +1 health. 220
32
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
When a player discards a card from their hand, Aetherborn Wisp gains +1 base attack and +1 health. 120
33
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
The first attachment you summon each turn that can't attach to a hero costs 2 less resources to summon. 120
34
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
While every ally you control is a Templar ally, all damage to your hero is reduced by 1. 120
35
Casting cost: 3
Rarity: Common
Atk: 1 HP: 5
When Midnight Sentinel is summoned, target other friendly ally gains ambush (or +1 base attack if it already had ambush) and +2 health. 120
36
Casting cost: 3
Rarity: Uncommon
Atk: 4 HP: 2
While there is another friendly Twilight ally in play, Demetreyo has haste. Demetreyo is killed at the end of the turn he was summoned. 300
37
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5 If you control another Twilight ally, target opposing ally, item or ability with cost 3 or less is exiled, and Twilight Ritualisticon is killed at the end of your turn.
300
38
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +2 health. 300
39
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Tenacious Buccaneer is discarded from anywhere, she enters play from her owner's graveyard. 680
40
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
At the end of each of your turns, Evolving Abomination gains +1 base attack if no abilities were summoned that turn and +1 health if no allies were summoned that turn. 300
41
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 4
Other friendly Homunculus allies have +1 attack. Entangled Wisp has immunity to electrical damage. 900
42
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
While an ability has been discarded from your hand this turn, other friendly Templar allies have +1 attack. Target ability in your hand is discarded: Target friendly Templar ally gains haste.
400
43
Casting cost: 3
Rarity: Epic
Atk: 2 HP: 4
While Sabreen is the only ally you control, she has haste. Target card in your hand is discarded: target opposing ally takes 3 arcane damage.
1500
44
Casting cost: 3
Rarity: Common
Atk: 1 HP: 6Target other friendly ally with X cost gains Twilight alignment: X used resources are renewed and that friendly ally is killed at the end of your turn.
200
45
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Twilight Orphic is summoned, all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health. 400
46
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 2
When Eternal Troll is killed while it did not enter play this turn, it is returned to play. 900
47
Casting cost: 3
Rarity: Common
Atk: 0 HP: 4
All damage to Armored Packbeast is reduced by 1, and it has +1 attack while damaged. At the end of each of your turns, your hero and other allies heal 1 damage. 200
48
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. 200
49
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
The first artifact with cost 4 or greater you summon each turn costs 2 less resources. Seek an artifact with cost 4 or greater.
400
50
Casting cost: 3
Rarity: Rare
Atk: 1 HP: 3
Haste. Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck).
900
51
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
While no opposing hero has more shadow energy than your hero, Aldmor Sentry has defender. Target non-Aldmor ally is disabled for 2 turns.
200
52
Casting cost: 4
Rarity: Common
Atk: 2 HP: 3
When Sandra is summoned, target player removes one of their resources from play if their resources are greater than or equal to yours. 100
53
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
When Lily is summoned, return the top item from your graveyard to your hand. 230
54
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
Kurt takes 1 less damage from abilities, and has +1 attack when there are 2 or more other friendly allies in play. 200
55
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 4 Target opposing ally is reduced to 0 base attack.
220
56
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 2
When Tainted Oracle is killed, draw 2 cards. 450
57
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 Target attachment is returned to its owner's hand.
200
58
Casting cost: 4
Rarity: Common
Atk: 2 HP: 5
When Artful Squire is summoned, you may choose to destroy target enemy item with a cost of 4 or less and place Artful Squire in your graveyard instead of in play. 100
59
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
All combat damage dealt to Rider of Ellos by heroes is reduced to 1. Rider of Ellos has +1 attack when there is at least one other friendly Rider of Ellos in play. 110
60
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 5
When Wymer the Lionheart kills an opposing ally, all friendly allies gain +1 health. 510
61
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
When Sorcerer of Endia is summoned while an opposing player controls at least 3 items and/or abilities, target item or ability controlled by that player is destroyed. 120
62
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
Steadfast. Target ability in your hand is discarded: Knight of Unaxio gains +2 base attack and +1 health.
120
63
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
When a friendly Twilight ally is killed, Twilight Champion gains +1 base attack and +1 health. 300
64
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
When another friendly Templar ally is summoned, all opposing allies take 1 arcane damage. 300
65
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 5
Irina may attack 2 times on each of your turns. 680
66
Casting cost: 4
Rarity: Rare
Atk: 1 HP: 4
All damage to Fortified Wisp is reduced by 2. When Fortified Wisp kills an opposing ally in combat, it gains +1 base attack. 680
67
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
Once per turn, when a hero deals electrical damage, Thunderstone Golem gains +1 base attack and +1 health. Thunderstone Golem has immunity to electrical damage. 120
68
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 4
When Phoenix Urigon is killed while it is not ablaze, it returns to play set ablaze, with +1 base attack and +1 health, and it is readied at the end of the turn. When Phoenix Urigon is ablaze, it has fire attack. 680
69
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
Friendly Twilight allies with cost 2 or less have haste. Seek a Twilight ally (if your hand is not full, reveal a Twilight ally from your deck and place it in your hand; shuffle your deck).
400
70
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 400
71
Casting cost: 4
Rarity: Epic
Atk: 2 HP: 5
Aldmor allies you control have +1 attack. Target non-Aldmor ally is exiled
1400
72
Casting cost: 4
Rarity: Common
Atk: 2 HP: 6
While you control an artifact, Aldmor Scavenger has defender. Target artifact in a graveyard is placed into your hand.
200
73
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 3
Stealth (This ally can't be attacked.) 390
74
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 6
When an ally is damaged by Raven in combat, that ally's base attack is reduced to 0. 400
75
Casting cost: 5
Rarity: Uncommon
Atk: 2 HP: 5
All damage to Armored Sandworm is reduced by 2. 230
76
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 5
When a friendly ally is killed while Earthen Protector is alive and can be damaged, that ally is returned to play with +2 base attack and +2 health, and Earthen Protector is killed. 400
77
Casting cost: 5
Rarity: Common
Atk: 3 HP: 6
Opposing allies do not benefit from haste and allies with 3 health or less cannot attack Braxnorian Soldier. 100
78
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6
Ice and Fire damage to Paladin of Unaxio and your hero is reduced by 1. Target friendly hero or ally has all negative effects removed.
520
79
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
Allies damaged by Urigon in combat are frozen for 1 turn. Urigon can't be frozen and ignores damage by Ice. When Urigon takes fire damage, its base attack is reduced by 1. 500
80
Casting cost: 5
Rarity: Common
Atk: 3 HP: 6 Target other friendly ally is killed and Growing Bog-dweller gains +2 base attack and +2 health.
120
81
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
When Thunderstrike Construct is summoned, you may reduce target opposing ally by 2 health; if you do, target other friendly Homunculus ally has +2 attack until the end of the turn. 680
82
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 6
When General of Unaxio is summoned, you may seek an attachment. When an ability is discarded from your hand, it is moved from your graveyard to the bottom of your deck. 900
83
Casting cost: 5
Rarity: Epic
Atk: 3 HP: 8Target other friendly Twilight ally is readied, and killed at the end of your turn.
1300
84
Casting cost: 6
Rarity: Epic
Atk: 3 HP: 8
Protector (Allies without protector can't be targeted.) Target other friendly ally gains +1 base attack and +1 health.
790
85
Casting cost: 6
Rarity: Epic
Atk: 2 HP: 9
Steadfast (this ally may only be removed from play if killed.) Until the start of your next turn, friendly allies have +1 attack.
820
86
Casting cost: 6
Rarity: Legendary
Atk: 3 HP: 6
Karlstrad can't be disabled or frozen, and has +1 attack for every other friendly ally in play. 4600
87
Casting cost: 6
Rarity: Uncommon
Atk: 3 HP: 6
Haste. All combat damage dealt to Viska from heroes is reduced to 1. 300
88
Casting cost: 6
Rarity: Epic
Atk: 5 HP: 6 Target ability is destroyed.
1000
89
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 4
When Avatar of Twilight is summoned, the top 2 Twilight allies in your graveyard with cost 5 or less are returned to play with 1 base attack and 1 health. 1500
90
Casting cost: 7
Rarity: Epic
Atk: 5 HP: 8
When Nathanias is summoned, draw a card. If that card is an ally, its first summoning this turn is at no cost. 1000
91
Casting cost: 7
Rarity: Epic
Atk: 4 HP: 8
Steadfast. While there are at least 3 locations in play, Void Wretch costs 3 less resources to summon. When a card is exiled, all opposing heroes take 1 damage. The active location is exiled.
1300
92
Casting cost: 7
Rarity: Epic
Atk: 9 HP: 9
For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has -X attack, where X is the greatest shadow energy of all opposing heroes. 1500
93
Casting cost: 1
Rarity: Uncommon
Target item or support ability with cost 4 or less is returned to its controller's hand. 200
94
Casting cost: 1
Rarity: Common
Target hero or ally removes all negative effects. 100
95
Casting cost: 1
Rarity: Rare
Up to 3 cards in your hand are shuffled into their owner's deck and then you draw the same number of cards. 500
96
Casting cost: 1
Rarity: Common
For the next 3 turns, all opponents play with the top card of their deck revealed. Target opponent discards the top card of their deck.
100
97
Casting cost: 1
Rarity: Common
Target friendly ally is killed: target opposing ally takes 3 damage. 120
98
Casting cost: 1
Rarity: Common
Attach to target friendly ally. That ally has +1 attack, or +2 attack if it is a Templar or Twilight ally. 120
99
Casting cost: 1
Rarity: Rare
Attach to target friendly ally. That ally has +1 health. When that ally is killed, draw 1 card (or 2 cards if it is a Twilight or Templar ally). 900
100
Casting cost: 1
Rarity: Common
Duration 3. Target ability is discarded from your hand: target ally can't attack or defend for 1 turn (and that ally takes 2 arcane damage if you control a Templar ally).
200
101
Casting cost: 2
Rarity: Common
Target opposing ally is disabled (it can't attack, defend or use abilities) for 2 turns. 100
102
Casting cost: 2
Rarity: Common
Target ally is returned to its owner's hand. 100
103
Casting cost: 2
Rarity: Common
Target friendly ally has all damage to it reduced by 1 while Reinforced Armor is attached. 100
104
Casting cost: 2
Rarity: Common
All friendly allies heal 2 damage. Draw a card. 100
105
Casting cost: 2
Rarity: Uncommon
Target opposing hero loses 2 shadow energy. 200
106
Casting cost: 2
Rarity: Common
Allies can't attack until the end of your next turn. 90
107
Casting cost: 2
Rarity: Common
Heroes can't attack until the end of your next turn. 100
108
Casting cost: 2
Rarity: Common
Target friendly ally has +2 attack until the start of your next turn. 90
109
Casting cost: 2
Rarity: Rare
Each player draws 3 cards. 460
110
Casting cost: 2
Rarity: Common
Target item you control is destroyed. Draw two cards. 100
111
Casting cost: 2
Rarity: Uncommon
Each time target opposing ally attacks or activates an ability while Consuming Fear is attached, that ally loses 2 base attack and its health is reduced by 2. 200
112
Casting cost: 2
Rarity: Common
Up to 2 different target opposing heroes or allies take 1 electrical damage. 100
113
Casting cost: 2
Rarity: Common
Target attachment is returned to its owner's hand, and the hero or ally it was attached to takes 1 damage. 100
114
Casting cost: 2
Rarity: Uncommon
Target card in a graveyard and all other cards with the same name in that graveyard are removed from the game. Your hero gains 1 health for each card removed this way. 200
115
Casting cost: 2
Rarity: Uncommon
Target friendly ally has all ability damage to it reduced by 1 for each attachment it has while Blessed Protection is attached. 200
116
Casting cost: 2
Rarity: Common
Heroes can't use their abilities for the next 2 turns. 100
117
Casting cost: 2
Rarity: Common
For the next 3 turns, friendly allies have steadfast (they may only be removed from play if killed). 100
118
Casting cost: 2
Rarity: Common
Attach to target friendly ally. All damage to that ally is reduced by 1. When an opposing player targets that ally with an ability, that ability has no effect and Stoneskin is destroyed. 120
119
Casting cost: 2
Rarity: Rare
Draw 3 cards and discard 2 of them. 680
120
Casting cost: 2
Rarity: Common
Attach to target ally. That ally has Sustain 1SE. 120
121
Casting cost: 2
Rarity: Rare
Duration 1. Sustain 1HP. When Groundshift is summoned, the active location is exiled. Opposing allies lose all passive abilities. 900
122
Casting cost: 2
Rarity: Common
Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. 200
123
Casting cost: 2
Rarity: Uncommon
Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. 400
124
Casting cost: 3
Rarity: Common
Target opposing hero or ally takes 4 fire damage. 120
125
Casting cost: 3
Rarity: Common
Target opposing ally is frozen (it can't attack, defend or use abilities) for 3 turns. 100
126
Casting cost: 3
Rarity: Common
Friendly allies have stealth (they can't be attacked) for the next 2 turns. 100
127
Casting cost: 3
Rarity: Common
While Poor Quality is attached to target enemy weapon or armor, it has -1 attack or defense, and loses 1 additional durability when used in combat. 100
128
Casting cost: 3
Rarity: Common
Target opposing hero loses 1 shadow energy and can't activate its hero ability until the start of your next turn. 100
129
Casting cost: 3
Rarity: Common
While Kelvin's Charm is attached to target weapon you control, allies dealt combat damage by that weapon are frozen for 2 turns. 100
130
Casting cost: 3
Rarity: Common
While Nowhere to Hide is attached to target opposing hero or ally, they lose stealth and protector, and opposing allies can't be hidden. 100
131
Casting cost: 3
Rarity: Rare
Target friendly ally has +1 attack while Treasured Heirloom is attached. When Treasured Heirloom is destroyed, you draw 2 cards. 550
132
Casting cost: 3
Rarity: Common
Target support ability is destroyed. 100
133
Casting cost: 3
Rarity: Common
Target friendly ally has +1 health while Assumed Command is attached, and all your allies have steadfast (they may only be removed from play if killed). 100
134
Casting cost: 3
Rarity: Common
Attach to target enemy artifact. The controller of that artifact takes 1 fire damage at the start of each of their turns. If Incendiary Curse or the artifact it is attached to leaves play, the controller of that artifact takes 3 fire damage. 120
135
Casting cost: 3
Rarity: Uncommon
Target ally is returned to its owner's hand: that ally's owner draws 2 cards. 360
136
Casting cost: 3
Rarity: Common
Attach to target opposing ally. Damage to that ally can't be reduced or prevented, and all damage to that ally is doubled. 120
137
Casting cost: 3
Rarity: Uncommon
Attach to target friendly ally until the end of your turn. That ally has haste. 300
138
Casting cost: 3
Rarity: Rare
Attach to your hero. At the end of each of your turns, draw a card for each attachment you summoned that turn, to a maximum of 2 cards per turn. 680
139
Casting cost: 4
Rarity: Common
Target opposing hero or ally is poisoned (it takes 1 poison damage at the start of each of its controller's turns). 100
140
Casting cost: 4
Rarity: Common
Up to 2 different target opposing heroes or allies take 3 electrical damage. 120
141
Casting cost: 4
Rarity: Common
Target opposing hero or ally is set ablaze (it takes 1 fire damage at the start of each of its controller's turns). 100
142
Casting cost: 4
Rarity: Uncommon
Allies you summon for the next 3 turns have haste (they can attack and use abilities in the turn they are summoned). 390
143
Casting cost: 4
Rarity: Common
Up to 4 different target opposing heroes or allies take 2 arcane damage. 100
144
Casting cost: 4
Rarity: Common
Target opposing hero or ally takes 3 damage. 100
145
Casting cost: 4
Rarity: Rare
If you have at least 3 allies in your graveyard, draw 2 cards and your hero gains +2 health. 400
146
Casting cost: 4
Rarity: Rare
Target attached card is destroyed. 400
147
Casting cost: 4
Rarity: Uncommon
Target weapon or armor in your graveyard is returned to your hand. 200
148
Casting cost: 4
Rarity: Common
Target opposing ally takes 3 fire damage, and all opposing allies are set ablaze. 100
149
Casting cost: 4
Rarity: Common
The top 2 allies in your graveyard are placed in your hand, and your undead allies have +1 attack until the start of your next turn. 100
150
Casting cost: 4
Rarity: Common
All frozen allies are removed from the game. 100
151
Casting cost: 4
Rarity: Common
For the next 2 turns, allies with a cost of 5 or more can't attack. 100
152
Casting cost: 4
Rarity: Rare
Target friendly ally has +2 attack, +1 health and is immune to enemy attachments while A Legend Rises is attached. 520
153
Casting cost: 4
Rarity: Uncommon
Your hero loses 1 shadow energy: target opposing ally loses all abilities and becomes an artifact without durability. 300
154
Casting cost: 4
Rarity: Common
Target artifact or support ability is destroyed. 120
155
Casting cost: 4
Rarity: Common
If you control at least one ally, the ally with the highest health is killed. 120
156
Casting cost: 4
Rarity: Uncommon
Attach to your hero. At the start of each of your turns, your hero heals 1 damage if there is at least 1 friendly ally in play. 300
157
Casting cost: 4
Rarity: Uncommon
If there is a location in play, target ally is moved to the top of its owner's deck. Each player draws 2 cards if there are no locations in play. 400
158
Casting cost: 5
Rarity: Uncommon
All heroes and allies take 5 fire damage. 260
159
Casting cost: 5
Rarity: Rare
Target enemy item with cost of 5 or greater is destroyed. Draw a card. 400
160
Casting cost: 5
Rarity: Common
All opposing heroes and allies take 1 damage for each ally you control. Draw a card. 120
161
Casting cost: 5
Rarity: Common
Up to 2 target items of cost 4 or less are destroyed. 120
162
Casting cost: 5
Rarity: Uncommon
All items with durability lose 1 durability. All items without durability are destroyed. 300
163
Casting cost: 1
Rarity: Uncommon All friendly allies gain +1 base attack and +1 health. The Last Harvest loses 1 durability.
300
164
Casting cost: 1
Rarity: Common All players draw a card.
120
165
Casting cost: 2
Rarity: Common Draw a card.
100
166
Casting cost: 2
Rarity: Common
Each player draws an extra card at the start of their turn while Bazaar is in play. 100
167
Casting cost: 2
Rarity: Common
You can view the top card of every opponent's deck while Scrying Eye is in play. Target opponent shuffles his deck.
100
168
Casting cost: 2
Rarity: Common
1D: Target ally in your hand is discarded. Target Homunculus ally gains +1 base attack and +1 health. 120
169
Casting cost: 2
Rarity: Common
When a friendly Twilight ally is killed, that ally is returned to play and Twilight Eidolon is destroyed. Draw a card if you control 2 or more Twilight allies.
120
170
Casting cost: 2
Rarity: Common
1D: If an opposing hero or ally was dealt arcane damage this turn, draw a card. 120
171
Casting cost: 2
Rarity: Common
Any player may activate the following ability on their turn: 1D: Discard a card from your deck and draw a card. 120
172
Casting cost: 2
Rarity: Common
When a friendly Twilight ally is killed, Scriptures of the Departed gains +1 durability. 2D: Draw a card." 200
173
Casting cost: 3
Rarity: Common
At the start of each of your turns while Good Ascendant is in play, all friendly allies heal 2 damage. Target Evil Ascendant is destroyed.
110
174
Casting cost: 3
Rarity: Common
Friendly allies have +1 health while Nurturing Spring is in play. Any player may activate the following ability on their turn: Nurturing Spring is destroyed.
100
175
Casting cost: 3
Rarity: Uncommon
All friendly allies with a cost of 5 or more have +1 attack and +1 health while Ascendant of the Hero is in play. (0): Target Ascendant of the Horde is destroyed. 200
176
Casting cost: 3
Rarity: Uncommon
Any player may use the following ability on their turn. Draw a card.
200
177
Casting cost: 3
Rarity: Rare
When Thoughtful Investment is summoned, you gain one resource at the end of your turn. When Thoughtful Investment leaves play, one of your resources is removed from play. 500
178
Casting cost: 3
Rarity: Rare All players put the top card from their deck into their graveyard.
500
179
Casting cost: 3
Rarity: Uncommon
Allies damaged by your hero in combat are frozen for 1 turn. Target opposing ally takes 1 ice damage and is frozen for 1 turn.
300
180
Casting cost: 4
Rarity: Uncommon
Electrical damage to opposing heroes and allies is increased by 1. Electrical damage to your hero and friendly allies is reduced by 1. 200
181
Casting cost: 4
Rarity: Common
Allies and items with a cost of 5 or more cost 1 additional resource to summon. 100
182
Casting cost: 4
Rarity: Common
Sustain: 1SE. Draw 3 cards and remove 1 of your resources from play, and your hero takes 1 damage.
120
183
Casting cost: 4
Rarity: Rare
1D: Target hero takes 1 damage and gains +1 shadow energy. 720
184
Casting cost: 4
Rarity: Rare
While Clockwork Soldier is an ally, it is returned to play as an artifact when killed. If Clockwork Soldier is an artifact, it becomes an Aldmor ally with 3 base attack and 3 health.
900
185
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have ambush. Target opposing ally has a maximum attack of 0 until the start of your next turn.
200
186
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have +1 health. Target Aldmor ally in your graveyard is shuffled into your deck.
200
187
Casting cost: 5
Rarity: RareTarget hero or ally takes 4 damage.
900
188
Casting cost: 6
Rarity: EpicFriendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control.
1300
189
Casting cost: 2
Rarity: Common
Def: 4 Durability: 0
When combat damage is dealt to your hero, Startleshell Vest has +3 defense until the start of your next turn. 120
190
Casting cost: 2
Rarity: Common
Def: 2 Durability: 1
Friendly allies have +1 attack while in combat with allies with cost 3 or less. Platinum Chainmail doesn't lose durability in combat with allies with cost 3 or less. 120
191
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target friendly Twilight ally is killed and target other friendly ally gains +2 base attack and +2 health. 300
192
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ally in a graveyard is exiled: Target friendly Homunculus ally gains +1 base attack and +1 health. 300
193
Casting cost: 3
Rarity: Uncommon
Def: 2 Durability: 2
When an ally damages your hero while Dome of Energy is in play, that ally loses 1 base attack. 200
194
Casting cost: 3
Rarity: Rare
Def: 0 Durability: 1
While your hero has 2 or more shadow energy, Blazing Shield does not suffer durability loss, ice damage to your hero is reduced by 1, and allies that attack your hero are set ablaze. 200
195
Casting cost: 3
Rarity: Uncommon
Def: 4 Durability: 1
1D: Target friendly Ravager ally has all negative effects removed, and that ally attacks a random opposing hero each time an item or ability is targeted and destroyed this turn, if able. 300
196
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, and it is killed at the end of the turn. 300
197
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ability in your hand is discarded: Target friendly Templar ally is readied and has arcane attack until the end of your turn. 300
198
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
1D: If a card was discarded from anywhere this turn, target opposing ally takes 2 electrical damage. 660
199
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
1D: If an opposing hero or ally was dealt fire damage this turn, draw a card. 660
200
Casting cost: 4
Rarity: Common
Def: 3 Durability: 2
1D: Target friendly ally has +2 attack until the end of your turn. 120
201
Casting cost: 4
Rarity: Common
Def: 4 Durability: 1
1D: Target weapon in your graveyard with cost 4 or less is returned to play with 1 durability. 120
202
Casting cost: 4
Rarity: Epic
Def: 4 Durability: 1
When a card is discarded from your deck, it is moved from your graveyard to the bottom of your deck. 1D: During the next opposing player's turn, ability damage to your hero is also dealt to their hero. 990
203
Casting cost: 5
Rarity: Rare
Def: 3 Durability: 2
When your hero takes damage while Twice Enchanted Robe is in play, draw a card if your deck is not empty. 400
204
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When a hero or ally attacks your hero, that hero or ally is frozen (it can't attack, defend or use abilities) until the end of its controller's next turn. 470
205
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When a hero or ally attacks your hero, that hero or ally takes 1 electrical damage. 460
206
Casting cost: 6
Rarity: Epic
Def: 1 Durability: 6
At the start of each of your turns, Crescendo gains +1 defense. At the end of your turn, if Crescendo has 5 defense, it is destroyed and all opposing allies are killed. 600
207
Casting cost: 6
Rarity: Rare
Def: 4 Durability: 4 Target card in your hand is discarded: Soulbound Armor becomes a readied Homunculus ally with electrical attack, base attack equal to its durability and health equal to its defense.
680
208
Casting cost: 6
Rarity: Epic
Def: 6 Durability: 1
When a friendly Undead ally is killed while it is not ablaze, it returns to play set ablaze and is readied at the end of the turn. 990
209
Casting cost: 7
Rarity: Epic
Def: 2 Durability: 4
At the start of each of your turns, your hero takes 1 damage. When an opponent uses shadow energy, you draw 2 cards. Your hero takes 2 damage and you draw 2 cards.
800
210
Casting cost: 1
Rarity: Common
Atk: 1 Durability: 1
When your hero kills an ally in combat, your hero heals 1 damage. 120
211
Casting cost: 2
Rarity: Common
Atk: 2 Durability: 1
Ambush. When Boooomerang deals combat damage, it is placed on the bottom of its owner's deck. Your hero attacks the opposing ally with the highest cost if able.
120
212
Casting cost: 2
Rarity: Rare
Atk: 1 Durability: 2
When Darkforged Knife deals combat damage and an ability activated with shadow energy has been used that turn, each opponent discards 2 cards from their deck. 660
213
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 5
Your hero can't attack while Wooden Staff is in play. 200
214
Casting cost: 3
Rarity: Common
Atk: 1 Durability: 3
While Wooden Spear has exactly 1 durability, it has +1 attack while in combat with allies. 120
215
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 3 If a card was discarded from anywhere this turn, Dagger of Fate has +2 attack while in combat with allies until the end of your turn.
300
216
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 2 Target weapon or armor loses 2 durability.
500
217
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 3 Target item you control loses all special text and becomes an ally with 2 attack and 4 health.
500
218
Casting cost: 4
Rarity: Common
Atk: 1 Durability: 4
While you have fewer than 3 cards in your hand, Griffoncrest Dagger has +1 attack. 120
219
Casting cost: 4
Rarity: Epic
Atk: 1 Durability: 4 Until the start of your next turn, Flameforged Scepter has +1 attack and opposing allies that take combat damage from it are set ablaze.
990
220
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4 Target opposing ally takes 1 fire damage and is set ablaze.
460
221
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4
Allies summoned while Voice of Winter is in play are frozen (can't attack, defend or use abilities) for 2 turns. 460
222
Casting cost: 5
Rarity: Epic
Atk: 1 Durability: 4
When your hero deals non-fatal damage to an ally in combat while Dagger of Unmaking is in play, that ally is returned to its owner's hand. 600
223
Casting cost: 5
Rarity: Common
Atk: 2 Durability: 3
Sword of Might has +1 attack while attacking allies with cost 5 or greater. 120
224
Casting cost: 5
Rarity: Common
Atk: 1 Durability: 4
When your hero kills an ally in combat, draw a card. 120
225
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4
Ambush. At the end of combat where an opposing ally was damaged by Bone Sabre, that ally is attacked by the friendly Undead ally with the highest attack if able. 680
226
Casting cost: 1
Rarity: UncommonThe next card to be exiled this turn is placed in your hand.
Draw a card from each player's deck.
400
227
Casting cost: 1
Rarity: Common
When you summon a support ability, draw a card and renew 1 used resource.
Seek an ability.
200
228
Casting cost: 2
Rarity: CommonTarget friendly Twilight ally is killed: Seek a Twilight ally.
If an opposing Twilight ally was killed this turn, all friendly allies gain +1 health and this location is exiled.
200
229
Casting cost: 2
Rarity: CommonUp to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies.
Target opposing hero or ally takes 3 ice damage. Take control of this location.
200
230
Casting cost: 4
Rarity: Uncommon
Your hero and allies you control have defender. Opposing players can't summon locations.
This location is exiled at the end of your turn.
400
231
Casting cost: 4
Rarity: UncommonIf an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card.
Target artifact is destroyed. Take control of this location.
400
232
Casting cost: 4
Rarity: Uncommon
Friendly allies with cost 2 or less have haste, ambush and meek the turn they are summoned.
When the next opposing ally is killed this turn, it is exiled and its controller takes 1 damage.
400
233
Casting cost: 4
Rarity: UncommonAll allies with cost 3 or less are exiled.
Draw 2 cards and take control of this location.
400
234
Casting cost: 5
Rarity: Common
At the end of each of your turns, draw 2 cards for each ability or location discarded from your hand that turn.
If there are no opposing Templar allies, your hero heals 2 damage and this location is exiled.
200
235
Casting cost: 5
Rarity: CommonTarget ally in your hand is summoned at no cost.
At the start of each of your turns, draw a card. All cards cost you 1 less resource to summon.
200
236
Casting cost: 5
Rarity: Common
When electrical damage is dealt to an ally on your turn, renew 3 resources (max twice per turn).
All allies take 2 damage. Exile this location.
200
A Shadow Era Italia project. Card images from shadowera.com