Garth Ravensoul
25
300
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0
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
Haste (This ally can attack and use abilities in the turn he is summoned.) 140
1
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2
Protector (Allies without protector can't be targeted.) 110
2
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1 Target friendly ally gains +1 base attack and +1 health, and Twilight Tribe Herald is killed at the end of your turn.
100
3
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2 Target opposing ally loses 1 base attack if its controller has resources greater than or equal to yours.
120
4
Casting cost: 1
Rarity: Common
Atk: 0 HP: 3Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack.
200
5
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
When Child of Aldmor is summoned, all heroes gain +1 shadow energy. Child of Aldmor is shuffled into its owner's deck.
200
6
Casting cost: 2
Rarity: Common
Atk: 2 HP: 2
Ambush (Attacks by this ally can't be defended.) 100
7
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3 100
8
Casting cost: 2
Rarity: Common
Atk: 3 HP: 1 100
9
Casting cost: 2
Rarity: Uncommon
Atk: 0 HP: 4 Target friendly ally gains +2 health. This ability can't be used again while that ally is in play.
200
10
Casting cost: 2
Rarity: Common
Atk: 1 HP: 2
Ambush (Attacks by this ally can't be defended.) Stealth (This ally can't be attacked.) 100
11
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 2
When Layarian Diplomat is summoned, target opposing ally loses all passive abilities until the start of your next turn. 200
12
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 3
Champion of Irum has +1 attack and +1 health for each opposing ally of cost 3 or more (for a maximum of 2 opposing allies). 550
13
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 2
Stealth. Target enemy artifact is now under your control and Agent Rex is shuffled into his owner's deck.
200
14
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4 Twilight Opportunist gains +3 base attack and is killed at the end of your turn.
120
15
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
Other friendly Twilight allies have +2 health. 120
16
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 1
While you control at least 2 allies, Eleanor can't be attacked and has +1 attack. 300
17
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 3
When Zealous Mystic is summoned, you may move target attachment on another friendly ally to Zealous Mystic if he is an eligible target. While Zealous Mystic has an attachment, he has haste. 300
18
Casting cost: 2
Rarity: Rare
Atk: 0 HP: 4
Avenger of the Fallen has +1 attack on your turn. While there are at least 3 Templar allies in your graveyard, Avenger of the Fallen has +3 attack. 680
19
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
When Skilled Ironmonger is summoned, target weapon or armor gains +1 durability. 120
20
Casting cost: 2
Rarity: Common
Atk: 1 HP: 5
Meek (this ally can't attack heroes). Seek a Homunculus ally (if your hand is not full, reveal a Homunculus ally from your deck and place it in your hand; shuffle your deck).
200
21
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4Until the start of your next turn, target friendly ally has +1 attack (or +2 attack if it's another Templar ally).
200
22
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4
While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. Target non-Aldmor ally can't attack or defend until the start of your next turn.
200
23
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 4
While you control no other Aldmor allies, Darklight Apprentice has meek. If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy.
900
24
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Target opposing ally can't attack until the end of its controller's next turn.
400
25
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
Friendly allies have +1 attack on your turn while Aldon is in play. 430
26
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4 Target weapon you control gains +1 durability.
100
27
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Priest of the Light is summoned, opposing heroes lose 1 shadow energy, and your hero gains +1 health. 440
28
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
Gaderi Barbarian has +1 attack when attacking allies with a cost of 4 or higher. 100
29
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
While you have 3 or more allies in your graveyard, Spirit Warden has steadfast. Remove target ally in a graveyard from the game.
100
30
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 5
Haste (This ally can attack and use abilities in the turn he is summoned.) Target card in your hand is shuffled into its owner's deck and you draw a card.
210
31
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 4
Radiant Wisp has +1 attack and +1 health for each attachment on it. When Radiant Wisp dies, return all attachments on it that you control to your hand. 200
32
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 4
When Layarian Seductress is summoned, target opposing ally is disabled for 1 turn if its controller has resources greater than or equal to yours. 550
33
Casting cost: 3
Rarity: Common
Atk: 3 HP: 2
While any opposing player controls a number of allies equal to or greater than you, Night Owl has stealth. When Night Owl is killed, draw a card. 100
34
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
When a player discards a card from their hand, Aetherborn Wisp gains +1 base attack and +1 health. 120
35
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
The first attachment you summon each turn that can't attach to a hero costs 2 less resources to summon. 120
36
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
While every ally you control is a Templar ally, all damage to your hero is reduced by 1. 120
37
Casting cost: 3
Rarity: Common
Atk: 1 HP: 5
When Midnight Sentinel is summoned, target other friendly ally gains ambush (or +1 base attack if it already had ambush) and +2 health. 120
38
Casting cost: 3
Rarity: Uncommon
Atk: 4 HP: 2
While there is another friendly Twilight ally in play, Demetreyo has haste. Demetreyo is killed at the end of the turn he was summoned. 300
39
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5 If you control another Twilight ally, target opposing ally, item or ability with cost 3 or less is exiled, and Twilight Ritualisticon is killed at the end of your turn.
300
40
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +2 health. 300
41
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Tenacious Buccaneer is discarded from anywhere, she enters play from her owner's graveyard. 680
42
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
When you summon an item, Vozitian Trader gains +1 base attack. 120
43
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5 If you summoned an item this turn, 2 used resources are renewed.
120
44
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 3
When Sword Thief is summoned, target opposing ally can't attack or defend until the end of its controller's next turn. 360
45
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 4
Other friendly Homunculus allies have +1 attack. Entangled Wisp has immunity to electrical damage. 900
46
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
While an ability has been discarded from your hand this turn, other friendly Templar allies have +1 attack. Target ability in your hand is discarded: Target friendly Templar ally gains haste.
400
47
Casting cost: 3
Rarity: Epic
Atk: 2 HP: 4
While Sabreen is the only ally you control, she has haste. Target card in your hand is discarded: target opposing ally takes 3 arcane damage.
1500
48
Casting cost: 3
Rarity: Common
Atk: 1 HP: 6Target other friendly ally with X cost gains Twilight alignment: X used resources are renewed and that friendly ally is killed at the end of your turn.
200
49
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Twilight Orphic is summoned, all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health. 400
50
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 2
When Eternal Troll is killed while it did not enter play this turn, it is returned to play. 900
51
Casting cost: 3
Rarity: Common
Atk: 0 HP: 4
All damage to Armored Packbeast is reduced by 1, and it has +1 attack while damaged. At the end of each of your turns, your hero and other allies heal 1 damage. 200
52
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. 200
53
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
The first artifact with cost 4 or greater you summon each turn costs 2 less resources. Seek an artifact with cost 4 or greater.
400
54
Casting cost: 3
Rarity: Rare
Atk: 1 HP: 3
Haste. Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck).
900
55
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
While no opposing hero has more shadow energy than your hero, Aldmor Sentry has defender. Target non-Aldmor ally is disabled for 2 turns.
200
56
Casting cost: 4
Rarity: Common
Atk: 2 HP: 3
When Sandra is summoned, target player removes one of their resources from play if their resources are greater than or equal to yours. 100
57
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
When Lily is summoned, return the top item from your graveyard to your hand. 230
58
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 4
Kurt takes 1 less damage from abilities, and has +1 attack when there are 2 or more other friendly allies in play. 200
59
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 4 Target opposing ally is reduced to 0 base attack.
220
60
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 2
When Tainted Oracle is killed, draw 2 cards. 450
61
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 Target attachment is returned to its owner's hand.
200
62
Casting cost: 4
Rarity: Common
Atk: 2 HP: 5
When Artful Squire is summoned, you may choose to destroy target enemy item with a cost of 4 or less and place Artful Squire in your graveyard instead of in play. 100
63
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
All combat damage dealt to Rider of Ellos by heroes is reduced to 1. Rider of Ellos has +1 attack when there is at least one other friendly Rider of Ellos in play. 110
64
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 5
When Wymer the Lionheart kills an opposing ally, all friendly allies gain +1 health. 510
65
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 4
When an opponent uses shadow energy while Lyra is in play, they discard a random card from their hand. 500
66
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
When Sorcerer of Endia is summoned while an opposing player controls at least 3 items and/or abilities, target item or ability controlled by that player is destroyed. 120
67
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
Steadfast. Target ability in your hand is discarded: Knight of Unaxio gains +2 base attack and +1 health.
120
68
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
When a friendly Twilight ally is killed, Twilight Champion gains +1 base attack and +1 health. 300
69
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
When another friendly Templar ally is summoned, all opposing allies take 1 arcane damage. 300
70
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 5
Irina may attack 2 times on each of your turns. 680
71
Casting cost: 4
Rarity: Rare
Atk: 1 HP: 4
All damage to Fortified Wisp is reduced by 2. When Fortified Wisp kills an opposing ally in combat, it gains +1 base attack. 680
72
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
Friendly Twilight allies with cost 2 or less have haste. Seek a Twilight ally (if your hand is not full, reveal a Twilight ally from your deck and place it in your hand; shuffle your deck).
400
73
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 400
74
Casting cost: 4
Rarity: Epic
Atk: 2 HP: 5
Aldmor allies you control have +1 attack. Target non-Aldmor ally is exiled
1400
75
Casting cost: 4
Rarity: Common
Atk: 2 HP: 6
While you control an artifact, Aldmor Scavenger has defender. Target artifact in a graveyard is placed into your hand.
200
76
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 3
Stealth (This ally can't be attacked.) 390
77
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 6
When an ally is damaged by Raven in combat, that ally's base attack is reduced to 0. 400
78
Casting cost: 5
Rarity: Uncommon
Atk: 2 HP: 5
All damage to Armored Sandworm is reduced by 2. 230
79
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 5
When a friendly ally is killed while Earthen Protector is alive and can be damaged, that ally is returned to play with +2 base attack and +2 health, and Earthen Protector is killed. 400
80
Casting cost: 5
Rarity: Common
Atk: 3 HP: 6
Opposing allies do not benefit from haste and allies with 3 health or less cannot attack Braxnorian Soldier. 100
81
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6
Ice and Fire damage to Paladin of Unaxio and your hero is reduced by 1. Target friendly hero or ally has all negative effects removed.
520
82
Casting cost: 5
Rarity: Common
Atk: 3 HP: 6 Target other friendly ally is killed and Growing Bog-dweller gains +2 base attack and +2 health.
120
83
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
When Thunderstrike Construct is summoned, you may reduce target opposing ally by 2 health; if you do, target other friendly Homunculus ally has +2 attack until the end of the turn. 680
84
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 6
When General of Unaxio is summoned, you may seek an attachment. When an ability is discarded from your hand, it is moved from your graveyard to the bottom of your deck. 900
85
Casting cost: 5
Rarity: Epic
Atk: 3 HP: 8Target other friendly Twilight ally is readied, and killed at the end of your turn.
1300
86
Casting cost: 6
Rarity: Epic
Atk: 3 HP: 8
Protector (Allies without protector can't be targeted.) Target other friendly ally gains +1 base attack and +1 health.
790
87
Casting cost: 6
Rarity: Epic
Atk: 2 HP: 9
Steadfast (this ally may only be removed from play if killed.) Until the start of your next turn, friendly allies have +1 attack.
820
88
Casting cost: 6
Rarity: Legendary
Atk: 3 HP: 6
Karlstrad can't be disabled or frozen, and has +1 attack for every other friendly ally in play. 4600
89
Casting cost: 6
Rarity: Uncommon
Atk: 3 HP: 6
Haste. All combat damage dealt to Viska from heroes is reduced to 1. 300
90
Casting cost: 6
Rarity: Epic
Atk: 5 HP: 6 Target ability is destroyed.
1000
91
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 4
When Avatar of Twilight is summoned, the top 2 Twilight allies in your graveyard with cost 5 or less are returned to play with 1 base attack and 1 health. 1500
92
Casting cost: 7
Rarity: Epic
Atk: 5 HP: 8
When Nathanias is summoned, draw a card. If that card is an ally, its first summoning this turn is at no cost. 1000
93
Casting cost: 7
Rarity: Rare
Atk: 1 HP: 7
When Oliver Fagin is summoned, target opposing ally with cost 3 or less is placed in your hand. Oliver Fagin has +1 attack for each card in your hand. 660
94
Casting cost: 7
Rarity: Epic
Atk: 4 HP: 8
Steadfast. While there are at least 3 locations in play, Void Wretch costs 3 less resources to summon. When a card is exiled, all opposing heroes take 1 damage. The active location is exiled.
1300
95
Casting cost: 7
Rarity: Epic
Atk: 9 HP: 9
For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has -X attack, where X is the greatest shadow energy of all opposing heroes. 1500
96
Casting cost: 1
Rarity: Uncommon
Target item or support ability with cost 4 or less is returned to its controller's hand. 200
97
Casting cost: 1
Rarity: Common
Target hero or ally removes all negative effects. 100
98
Casting cost: 1
Rarity: Rare
Up to 3 cards in your hand are shuffled into their owner's deck and then you draw the same number of cards. 500
99
Casting cost: 1
Rarity: Common
For the next 3 turns, all opponents play with the top card of their deck revealed. Target opponent discards the top card of their deck.
100
100
Casting cost: 1
Rarity: Common
Target friendly ally is killed: target opposing ally takes 3 damage. 120
101
Casting cost: 1
Rarity: Common
Attach to target friendly ally. That ally has +1 attack, or +2 attack if it is a Templar or Twilight ally. 120
102
Casting cost: 1
Rarity: Rare
Attach to target friendly ally. That ally has +1 health. When that ally is killed, draw 1 card (or 2 cards if it is a Twilight or Templar ally). 900
103
Casting cost: 1
Rarity: Common
Duration 3. Target ability is discarded from your hand: target ally can't attack or defend for 1 turn (and that ally takes 2 arcane damage if you control a Templar ally).
200
104
Casting cost: 2
Rarity: Common
While Sorcerous Poison is attached to target weapon you control, heroes and allies damaged in combat by your hero are poisoned. 100
105
Casting cost: 2
Rarity: Common
Target ally is returned to its owner's hand. 100
106
Casting cost: 2
Rarity: Common
Target friendly ally has all damage to it reduced by 1 while Reinforced Armor is attached. 100
107
Casting cost: 2
Rarity: Common
All friendly allies heal 2 damage. Draw a card. 100
108
Casting cost: 2
Rarity: Uncommon
Target opposing hero loses 2 shadow energy. 200
109
Casting cost: 2
Rarity: Common
Allies can't attack until the end of your next turn. 90
110
Casting cost: 2
Rarity: Common
Heroes can't attack until the end of your next turn. 100
111
Casting cost: 2
Rarity: Common
Target friendly ally has +2 attack until the start of your next turn. 90
112
Casting cost: 2
Rarity: Rare
Each player draws 3 cards. 460
113
Casting cost: 2
Rarity: Common
Target item you control is destroyed. Draw two cards. 100
114
Casting cost: 2
Rarity: Common
Draw a card. Target friendly ally has stealth and ambush until the start of your next turn. 100
115
Casting cost: 2
Rarity: Common
Target attachment is returned to its owner's hand, and the hero or ally it was attached to takes 1 damage. 100
116
Casting cost: 2
Rarity: Uncommon
Target card in a graveyard and all other cards with the same name in that graveyard are removed from the game. Your hero gains 1 health for each card removed this way. 200
117
Casting cost: 2
Rarity: Uncommon
Target friendly ally has all ability damage to it reduced by 1 for each attachment it has while Blessed Protection is attached. 200
118
Casting cost: 2
Rarity: Common
Heroes can't use their abilities for the next 2 turns. 100
119
Casting cost: 2
Rarity: Common
For the next 3 turns, friendly allies have steadfast (they may only be removed from play if killed). 100
120
Casting cost: 2
Rarity: Common
Attach to target friendly ally until the start of your next turn. That ally has +2 attack and ambush. When Backstab is summoned, draw a card. 120
121
Casting cost: 2
Rarity: Rare
Draw 3 cards and discard 2 of them. 680
122
Casting cost: 2
Rarity: Common
Attach to target ally. That ally has Sustain 1SE. 120
123
Casting cost: 2
Rarity: Rare
Duration 1. Sustain 1HP. When Groundshift is summoned, the active location is exiled. Opposing allies lose all passive abilities. 900
124
Casting cost: 2
Rarity: Common
Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. 200
125
Casting cost: 2
Rarity: Uncommon
Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. 400
126
Casting cost: 3
Rarity: Common
Target friendly ally that is not exhausted, disabled or frozen kills target opposing ally and is then exhausted. 100
127
Casting cost: 3
Rarity: Common
Look at target opponent's hand. Draw a card. Your allies have +1 attack until the end of your turn. 100
128
Casting cost: 3
Rarity: Common
Your hero and allies can't attack and are hidden (they and their attachments can't be targeted) until the end of your next turn. 100
129
Casting cost: 3
Rarity: Common
Target opposing ally is disabled (it can't attack, defend or use abilities) for 1 turn. Draw a card. 100
130
Casting cost: 3
Rarity: Common
Friendly allies have stealth (they can't be attacked) for the next 2 turns. 100
131
Casting cost: 3
Rarity: Common
While Poor Quality is attached to target enemy weapon or armor, it has -1 attack or defense, and loses 1 additional durability when used in combat. 100
132
Casting cost: 3
Rarity: Common
Target opposing hero loses 1 shadow energy and can't activate its hero ability until the start of your next turn. 100
133
Casting cost: 3
Rarity: Common
While Good Contacts is attached to your hero, Rogue allies cost you 1 less resource to summon. 100
134
Casting cost: 3
Rarity: Common
For the next 2 turns, opponents who start their turn with 4 or more cards in their hand discard one card at random. 100
135
Casting cost: 3
Rarity: Common
Target item in a graveyard is placed into your hand. 100
136
Casting cost: 3
Rarity: Common
While Nowhere to Hide is attached to target opposing hero or ally, they lose stealth and protector, and opposing allies can't be hidden. 100
137
Casting cost: 3
Rarity: Rare
Target friendly ally has +1 attack while Treasured Heirloom is attached. When Treasured Heirloom is destroyed, you draw 2 cards. 550
138
Casting cost: 3
Rarity: Common
Target support ability is destroyed. 100
139
Casting cost: 3
Rarity: Common
Target friendly ally has +1 health while Assumed Command is attached, and all your allies have steadfast (they may only be removed from play if killed). 100
140
Casting cost: 3
Rarity: Common
Exhaust your hero: target opposing ally takes 3 poison damage and is poisoned. 120
141
Casting cost: 3
Rarity: Uncommon
Target ally is returned to its owner's hand: that ally's owner draws 2 cards. 360
142
Casting cost: 3
Rarity: Common
Attach to target opposing ally. Damage to that ally can't be reduced or prevented, and all damage to that ally is doubled. 120
143
Casting cost: 3
Rarity: Uncommon
Attach to target friendly ally until the end of your turn. That ally has haste. 300
144
Casting cost: 3
Rarity: Rare
Attach to your hero. At the end of each of your turns, draw a card for each attachment you summoned that turn, to a maximum of 2 cards per turn. 680
145
Casting cost: 4
Rarity: Uncommon
Target enemy item is destroyed, and you gain one resource. 200
146
Casting cost: 4
Rarity: Common
Target opposing hero or ally takes 3 damage. 100
147
Casting cost: 4
Rarity: Rare
If you have at least 3 allies in your graveyard, draw 2 cards and your hero gains +2 health. 400
148
Casting cost: 4
Rarity: Rare
Target attached card is destroyed. 400
149
Casting cost: 4
Rarity: Uncommon
Target weapon or armor in your graveyard is returned to your hand. 200
150
Casting cost: 4
Rarity: Common
Attach to your hero. When an opponent discards a card from their hand to the graveyard, you draw a card. 100
151
Casting cost: 4
Rarity: Uncommon
Exhaust your hero to make all opposing allies disabled for one turn. Draw a card. 200
152
Casting cost: 4
Rarity: Common
For the next 2 turns, allies with a cost of 5 or more can't attack. 100
153
Casting cost: 4
Rarity: Rare
Target friendly ally has +2 attack, +1 health and is immune to enemy attachments while A Legend Rises is attached. 520
154
Casting cost: 4
Rarity: Common
Target artifact or support ability is destroyed. 120
155
Casting cost: 4
Rarity: Common
If you control at least one ally, the ally with the highest health is killed. 120
156
Casting cost: 4
Rarity: Uncommon
Attach to your hero. At the start of each of your turns, your hero heals 1 damage if there is at least 1 friendly ally in play. 300
157
Casting cost: 4
Rarity: Uncommon
If there is a location in play, target ally is moved to the top of its owner's deck. Each player draws 2 cards if there are no locations in play. 400
158
Casting cost: 5
Rarity: Rare
Target enemy item with cost of 5 or greater is destroyed. Draw a card. 400
159
Casting cost: 5
Rarity: Uncommon
Attach to target opposing ally until the end of your turn. While Coercion is attached, that ally is under your control. 300
160
Casting cost: 5
Rarity: Uncommon
All items are destroyed. Draw a card for each item that was destroyed, to a maximum of 3. 300
161
Casting cost: 5
Rarity: Common
All opposing heroes and allies take 1 damage for each ally you control. Draw a card. 120
162
Casting cost: 5
Rarity: Common
Up to 2 target items of cost 4 or less are destroyed. 120
163
Casting cost: 5
Rarity: Uncommon
All items with durability lose 1 durability. All items without durability are destroyed. 300
164
Casting cost: 1
Rarity: Uncommon All friendly allies gain +1 base attack and +1 health. The Last Harvest loses 1 durability.
300
165
Casting cost: 1
Rarity: Common All players draw a card.
120
166
Casting cost: 2
Rarity: Common
Each player draws an extra card at the start of their turn while Bazaar is in play. 100
167
Casting cost: 2
Rarity: Common
1D: If an ally was killed this turn, draw 2 cards. 120
168
Casting cost: 2
Rarity: Common
When a friendly Twilight ally is killed, that ally is returned to play and Twilight Eidolon is destroyed. Draw a card if you control 2 or more Twilight allies.
120
169
Casting cost: 2
Rarity: Common
1D: If an opposing hero or ally was dealt arcane damage this turn, draw a card. 120
170
Casting cost: 2
Rarity: Common
Any player may activate the following ability on their turn: 1D: Discard a card from your deck and draw a card. 120
171
Casting cost: 2
Rarity: Common
When a friendly Twilight ally is killed, Scriptures of the Departed gains +1 durability. 2D: Draw a card." 200
172
Casting cost: 3
Rarity: Common Friendly allies have ambush (their attacks can't be defended) until the end of your turn.
100
173
Casting cost: 3
Rarity: Common
At the start of each of your turns while Good Ascendant is in play, all friendly allies heal 2 damage. Target Evil Ascendant is destroyed.
110
174
Casting cost: 3
Rarity: Uncommon The next time you play an ally this turn, return target other friendly ally to your hand.
200
175
Casting cost: 3
Rarity: Common
Friendly allies have +1 health while Nurturing Spring is in play. Any player may activate the following ability on their turn: Nurturing Spring is destroyed.
100
176
Casting cost: 3
Rarity: Uncommon
All friendly allies with a cost of 5 or more have +1 attack and +1 health while Ascendant of the Hero is in play. (0): Target Ascendant of the Horde is destroyed. 200
177
Casting cost: 3
Rarity: Uncommon
Any player may use the following ability on their turn. Draw a card.
200
178
Casting cost: 3
Rarity: Rare
When Thoughtful Investment is summoned, you gain one resource at the end of your turn. When Thoughtful Investment leaves play, one of your resources is removed from play. 500
179
Casting cost: 3
Rarity: Rare All players put the top card from their deck into their graveyard.
500
180
Casting cost: 4
Rarity: Uncommon
When an opposing ally is killed or enemy item is destroyed while Ill-Gotten Gains is in play, draw a card. 200
181
Casting cost: 4
Rarity: Common
Allies and items with a cost of 5 or more cost 1 additional resource to summon. 100
182
Casting cost: 4
Rarity: Rare
1D: Target hero takes 1 damage and gains +1 shadow energy. 720
183
Casting cost: 4
Rarity: Rare
While Clockwork Soldier is an ally, it is returned to play as an artifact when killed. If Clockwork Soldier is an artifact, it becomes an Aldmor ally with 3 base attack and 3 health.
900
184
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have ambush. Target opposing ally has a maximum attack of 0 until the start of your next turn.
200
185
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have +1 health. Target Aldmor ally in your graveyard is shuffled into your deck.
200
186
Casting cost: 5
Rarity: RareTarget hero or ally takes 4 damage.
900
187
Casting cost: 6
Rarity: EpicFriendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control.
1300
188
Casting cost: 2
Rarity: Common
Def: 4 Durability: 0
When combat damage is dealt to your hero, Startleshell Vest has +3 defense until the start of your next turn. 120
189
Casting cost: 2
Rarity: Common
Def: 2 Durability: 1
Friendly allies have +1 attack while in combat with allies with cost 3 or less. Platinum Chainmail doesn't lose durability in combat with allies with cost 3 or less. 120
190
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target friendly Twilight ally is killed and target other friendly ally gains +2 base attack and +2 health. 300
191
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ally in a graveyard is exiled: Target friendly Homunculus ally gains +1 base attack and +1 health. 300
192
Casting cost: 3
Rarity: Uncommon
Def: 1 Durability: 2
When an ally deals combat damage to your hero while Black Garb is in play, that ally is killed. 200
193
Casting cost: 3
Rarity: Rare
Def: 1 Durability: 3
While Storm Coat is in play, support abilities can't prevent friendly allies from attacking. 200
194
Casting cost: 3
Rarity: Uncommon
Def: 4 Durability: 1
1D: Target friendly Ravager ally has all negative effects removed, and that ally attacks a random opposing hero each time an item or ability is targeted and destroyed this turn, if able. 300
195
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, and it is killed at the end of the turn. 300
196
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ability in your hand is discarded: Target friendly Templar ally is readied and has arcane attack until the end of your turn. 300
197
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
When Metamorphic Cloak is summoned, target other item with durability gains +1 durability. 1D: Target other item you control gains +1 durability. 660
198
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 3 Target opposing player has a random card from their graveyard placed into your hand.
410
199
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 4 Target friendly ally gains stealth and ambush until the start of your next turn.
500
200
Casting cost: 4
Rarity: Common
Def: 3 Durability: 2
1D: Target friendly ally has +2 attack until the end of your turn. 120
201
Casting cost: 4
Rarity: Common
Def: 4 Durability: 1
1D: Target weapon in your graveyard with cost 4 or less is returned to play with 1 durability. 120
202
Casting cost: 4
Rarity: Epic
Def: 4 Durability: 1
When a card is discarded from your deck, it is moved from your graveyard to the bottom of your deck. 1D: During the next opposing player's turn, ability damage to your hero is also dealt to their hero. 990
203
Casting cost: 5
Rarity: Rare
Def: 1 Durability: 1
When your hero deals combat damage to an opposing hero while Night Prowler is in play, take 1 card from that hero's owner's hand at random. 420
204
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When an opposing ally is killed while Crimson Vest is in play, your hero heals 2 damage. 420
205
Casting cost: 6
Rarity: Epic
Def: 1 Durability: 5
Your hero takes no damage from abilities while Spelleater Bands is in play. 600
206
Casting cost: 1
Rarity: Common
Atk: 1 Durability: 1
When your hero kills an ally in combat, your hero heals 1 damage. 120
207
Casting cost: 2
Rarity: Common
Atk: 2 Durability: 1
Ambush. When Boooomerang deals combat damage, it is placed on the bottom of its owner's deck. Your hero attacks the opposing ally with the highest cost if able.
120
208
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 2
Old Iron Dagger does +1 damage when your hero defends. 200
209
Casting cost: 3
Rarity: Common
Atk: 1 Durability: 3
While Wooden Spear has exactly 1 durability, it has +1 attack while in combat with allies. 120
210
Casting cost: 3
Rarity: Uncommon
Atk: 2 Durability: 2
When your hero deals combat damage to an opposing hero, that hero's weapons and armor lose 1 durability. 300
211
Casting cost: 4
Rarity: Common
Atk: 1 Durability: 4
Ambush (Attacks by your hero with this weapon can't be defended.) 100
212
Casting cost: 4
Rarity: Common
Atk: 1 Durability: 4
While you have fewer than 3 cards in your hand, Griffoncrest Dagger has +1 attack. 120
213
Casting cost: 4
Rarity: Epic
Atk: 1 Durability: 4 If there are at least 3 opposing allies in play, target opposing ally is killed.
1000
214
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 2
Golden Katar doesn't lose durability when your hero defends. 400
215
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 4
When your hero damages an ally in combat while Anklebreaker is in play, that ally loses 1 base attack and is disabled for 1 turn. 400
216
Casting cost: 5
Rarity: Epic
Atk: 1 Durability: 4
When your hero deals non-fatal damage to an ally in combat while Dagger of Unmaking is in play, that ally is returned to its owner's hand. 600
217
Casting cost: 5
Rarity: Common
Atk: 2 Durability: 3
Sword of Might has +1 attack while attacking allies with cost 5 or greater. 120
218
Casting cost: 5
Rarity: Common
Atk: 1 Durability: 4
When your hero kills an ally in combat, draw a card. 120
219
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 4
When your hero kills an opposing ally in combat, that ally's controller draws a card and discards a random card from their hand. While this weapon has at least 4 attack, cards discarded from opposing hands are placed in yours. 680
220
Casting cost: 6
Rarity: Epic
Atk: 1 Durability: 4
Your hero may attack up to four different targets each turn. When Fan of Blades is destroyed, draw a card. 800
221
Casting cost: 6
Rarity: Rare
Atk: 1 Durability: 5
When an opposing ally is killed, Chains of Torment gains +1 base attack. 660
222
Casting cost: 1
Rarity: UncommonThe next card to be exiled this turn is placed in your hand.
Draw a card from each player's deck.
400
223
Casting cost: 1
Rarity: Common
When you summon a support ability, draw a card and renew 1 used resource.
Seek an ability.
200
224
Casting cost: 2
Rarity: CommonTarget friendly Twilight ally is killed: Seek a Twilight ally.
If an opposing Twilight ally was killed this turn, all friendly allies gain +1 health and this location is exiled.
200
225
Casting cost: 2
Rarity: CommonUp to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies.
Target opposing hero or ally takes 3 ice damage. Take control of this location.
200
226
Casting cost: 4
Rarity: Uncommon
Your hero and allies you control have defender. Opposing players can't summon locations.
This location is exiled at the end of your turn.
400
227
Casting cost: 4
Rarity: UncommonIf an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card.
Target artifact is destroyed. Take control of this location.
400
228
Casting cost: 4
Rarity: Uncommon
Friendly allies with cost 2 or less have haste, ambush and meek the turn they are summoned.
When the next opposing ally is killed this turn, it is exiled and its controller takes 1 damage.
400
229
Casting cost: 4
Rarity: UncommonAll allies with cost 3 or less are exiled.
Draw 2 cards and take control of this location.
400
230
Casting cost: 5
Rarity: Common
At the end of each of your turns, draw 2 cards for each ability or location discarded from your hand that turn.
If there are no opposing Templar allies, your hero heals 2 damage and this location is exiled.
200
231
Casting cost: 5
Rarity: CommonTarget ally in your hand is summoned at no cost.
At the start of each of your turns, draw a card. All cards cost you 1 less resource to summon.
200
232
Casting cost: 5
Rarity: Common
When electrical damage is dealt to an ally on your turn, renew 3 resources (max twice per turn).
All allies take 2 damage. Exile this location.
200
A Shadow Era Italia project. Card images from shadowera.com