Banebow
13
200
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0
Casting cost: 1
Rarity: Common
Atk: 1 HP: 2 100
1
Casting cost: 1
Rarity: Common
Atk: 0 HP: 2
The first other friendly ally to attack during your turn does +1 damage. 100
2
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
When Rotling is summoned, you may remove from the game target ally in a graveyard to give Rotling +1 base attack and +1 health. 100
3
Casting cost: 1
Rarity: Uncommon
Atk: 1 HP: 2 Until the end of the turn, the next trap you summon costs 3 less resources (to a minimum of 0).
200
4
Casting cost: 1
Rarity: Common
Atk: 0 HP: 6
While Caged Savage has attack less than 3, it can't attack or defend. When Caged Savage is dealt damage, it gains +1 base attack. 200
5
Casting cost: 1
Rarity: Common
Atk: 0 HP: 3Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack.
200
6
Casting cost: 1
Rarity: Common
Atk: 1 HP: 1
When Child of Aldmor is summoned, all heroes gain +1 shadow energy. Child of Aldmor is shuffled into its owner's deck.
200
7
Casting cost: 2
Rarity: Common
Atk: 1 HP: 4 100
8
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 1
Defender (This ally attacks first when defending.) 100
9
Casting cost: 2
Rarity: Uncommon
Atk: 2 HP: 2
When Carniboar kills an ally in combat, it gains +1 base attack and +1 health. 210
10
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
Opposing heroes or allies that deal ability damage to Twisted Familiar take 1 damage. 2 used resources are renewed, and Twisted Familiar is killed at the end of your turn.
100
11
Casting cost: 2
Rarity: Common
Atk: 2 HP: 2
If combat damage dealt to Ironhide Karash is 2 or less, that damage is reduced to 0. 110
12
Casting cost: 2
Rarity: Common
Atk: 3 HP: 1
When Plightbred Runt is discarded from anywhere, all friendly allies gain +1 health and all friendly Homunculus allies gain +1 base attack. 120
13
Casting cost: 2
Rarity: Common
Atk: 1 HP: 5
Sustain: 1HP. When Rapacious Vermin is summoned while an opposing player controls at least 3 items and/or abilities, target item or ability controlled by that player is destroyed and Rapacious Vermin gains +2 base attack. 120
14
Casting cost: 2
Rarity: Common
Atk: 1 HP: 1
Haste. While an opposing player controls more allies than you, Frostmare costs 2 less resources to summon. 160
15
Casting cost: 2
Rarity: Common
Atk: 2 HP: 3
When Harbinger of the Lost enters play, each player discards a card from their deck. 170
16
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
When Spitfire Hound is summoned, you may destroy target item or ability you control; if you do, target opposing ally takes 3 fire damage. 120
17
Casting cost: 2
Rarity: Common
Atk: 1 HP: 3
While you control a weapon, Sword Gobbler has +1 attack. When Sword Gobbler is summoned, you may exile target weapon in a graveyard and Sword Gobbler gains +2 base attack and +1 health. 200
18
Casting cost: 2
Rarity: Uncommon
Atk: 1 HP: 3Feasterling has +2 attack until the end of the turn, and your hero takes 2 damage.
400
19
Casting cost: 2
Rarity: Common
Atk: 1 HP: 4
Meek (this ally can't attack heroes). When target other ally is killed, it is returned to play under your control with no abilities and Undead alignment.
200
20
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 3
While Wulven Traitor is the only Wulven ally you control, it has ambush. While you control a non-Wulven hero, draw a card at the end of each turn you summoned another Wulven ally. 900
21
Casting cost: 2
Rarity: Common
Atk: 0 HP: 4
While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. Target non-Aldmor ally can't attack or defend until the start of your next turn.
200
22
Casting cost: 2
Rarity: Rare
Atk: 1 HP: 4
While you control no other Aldmor allies, Darklight Apprentice has meek. If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy.
900
23
Casting cost: 3
Rarity: Common
Atk: 2 HP: 2
When Deathbone is killed, its killer takes 2 damage. 100
24
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4 Keldor has +2 attack until the start of your next turn.
120
25
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
All damage to Infernal Gargoyle is reduced by 1. 100
26
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4
Bad Wolf heals 1 damage at the start of each of its controller's turns. 260
27
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Target opposing ally can't defend until the end of your turn.
250
28
Casting cost: 3
Rarity: Uncommon
Atk: 0 HP: 4
When Thaddeus is summoned, target opposing hero or ally takes 1 damage. Target opposing hero or ally takes 2 damage.
200
29
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
Bloodstained Marauder has +X attack where X is the difference between its current health and maximum health. 100
30
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
Wulven Predator ignores stealth and protector when attacking. 100
31
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
Weapons that deal combat damage to Rust Weevil lose an additional point of durability. If Rust Weevil is killed by a weapon, that weapon is destroyed. 200
32
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5 Target opposing ally loses all passive abilities until the start of your next turn while Morbid Acolyte is in play.
200
33
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 4 Target ally in a graveyard is removed from the game and Death Collector gains +1 base attack and +1 health.
550
34
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 4 Until the start of your next turn, Jade of the Forest is hidden.
200
35
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
You can view the hands of opposing players on your turn. 120
36
Casting cost: 3
Rarity: Common
Atk: 2 HP: 5
When an item or ability is targeted and destroyed, Cleric of the Asyn gains +2 base attack. 120
37
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
When Cryptspawn Tormentor is killed by an ability while there are at least 2 Undead allies in your graveyard, Cryptspawn Tormentor is returned to its owner's hand. 120
38
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 1
Haste. Target other ally gains +1 base attack and takes 1 damage.
340
39
Casting cost: 3
Rarity: Uncommon
Atk: 3 HP: 3
When Ravager Zealot is summoned, you may destroy target item or ability you control; if you do, Ravager Zealot gains haste. 300
40
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
Opposing allies have -1 attack. 300
41
Casting cost: 3
Rarity: Uncommon
Atk: 1 HP: 5
When an ally is killed, Voracious Arachnid gains +1 base attack. Target opposing ally with cost less than Voracious Arachnid's current attack is killed.
360
42
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 5
When Brimstone Devourer is discarded from anywhere, the opposing ally with the lowest health takes 3 fire damage. 720
43
Casting cost: 3
Rarity: Rare
Atk: 3 HP: 3
When Slingblade Demon is summoned, you may return target other friendly ally to its owner's hand to renew 2 resources. 680
44
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4 Target opposing ally is poisoned and set ablaze.
120
45
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 4
When an opposing hero or ally enters combat with Flame Spitter, that hero or ally takes 1 fire damage. 400
46
Casting cost: 3
Rarity: Epic
Atk: 2 HP: 5
While Wildfang is the only Wulven ally you control, he has ambush. While you control a non-Wulven hero, the first other Wulven ally you summon each turn costs you 1 less resource. 1400
47
Casting cost: 3
Rarity: Rare
Atk: 2 HP: 2
When Eternal Troll is killed while it did not enter play this turn, it is returned to play. 900
48
Casting cost: 3
Rarity: Common
Atk: 0 HP: 4
All damage to Armored Packbeast is reduced by 1, and it has +1 attack while damaged. At the end of each of your turns, your hero and other allies heal 1 damage. 200
49
Casting cost: 3
Rarity: Common
Atk: 3 HP: 4
While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. 200
50
Casting cost: 3
Rarity: Uncommon
Atk: 2 HP: 5
The first artifact with cost 4 or greater you summon each turn costs 2 less resources. Seek an artifact with cost 4 or greater.
400
51
Casting cost: 3
Rarity: Rare
Atk: 1 HP: 3
Haste. Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck).
900
52
Casting cost: 3
Rarity: Common
Atk: 2 HP: 4
While no opposing hero has more shadow energy than your hero, Aldmor Sentry has defender. Target non-Aldmor ally is disabled for 2 turns.
200
53
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 5 Chimera has +3 attack and is reduced by 3 health until the start of your next turn.
250
54
Casting cost: 4
Rarity: Common
Atk: 4 HP: 2
When Belladonna is summoned, draw a card. 100
55
Casting cost: 4
Rarity: Uncommon
Atk: 1 HP: 5
Defender. Allies damaged by Cobra Demon are poisoned. Target opposing ally takes 1 damage.
200
56
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 4
When Wulven Tracker deals combat damage, draw a card. 400
57
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6
Disciple of Aldmor is immune to abilities activated with shadow energy. 200
58
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 3
When Magma Jackal is killed by an ally, destroy that ally. 200
59
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 2
All combat damage dealt to Wulven Savage is reduced to 0. 550
60
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
When Gravemonger is summoned while there are at least 6 cards in your graveyard, you may exile target card in your graveyard and Gravemonger gains +2 base attack and +2 health. 120
61
Casting cost: 4
Rarity: Common
Atk: 4 HP: 4
While every ally you control is a Wulven ally, opposing abilities and items cost 1 additional resource to summon. 120
62
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 Target Undead ally in your hand is discarded: Target opposing hero or ally takes 3 damage.
300
63
Casting cost: 4
Rarity: Uncommon
Atk: 2 HP: 6 The opposing ally with the lowest health takes X damage, where X is Murderous Hulk's attack value.
300
64
Casting cost: 4
Rarity: Rare
Atk: 2 HP: 3
When Falseblood Cultist is summoned, you may discard target card in your hand to draw 2 cards. 720
65
Casting cost: 4
Rarity: Rare
Atk: 3 HP: 4
When Der'kan is summoned while there are at least 3 Undead allies in your graveyard, target opposing hero or ally takes 2 ice damage. When Der'kan is killed while he is the only ally you control, he is returned to his owner's hand. 680
66
Casting cost: 4
Rarity: Common
Atk: 3 HP: 5
When you summon a trap or Hunter ability, Deepwood Bobcat has haste and ambush until the start of your next turn. 120
67
Casting cost: 4
Rarity: Uncommon
Atk: 1 HP: 6
Your hero may attack 2 times on each of your turns. 300
68
Casting cost: 4
Rarity: Uncommon
Atk: 1 HP: 7
Towering Brute has +2 attack while damaged. Towering Brute has +2 attack while in combat with allies with cost 3 or less. 400
69
Casting cost: 4
Rarity: Uncommon
Atk: 3 HP: 5
Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 400
70
Casting cost: 4
Rarity: Epic
Atk: 2 HP: 5
Aldmor allies you control have +1 attack. Target non-Aldmor ally is exiled
1400
71
Casting cost: 4
Rarity: Common
Atk: 2 HP: 6
While you control an artifact, Aldmor Scavenger has defender. Target artifact in a graveyard is placed into your hand.
200
72
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 5 Target opposing hero or ally takes 4 damage.
120
73
Casting cost: 5
Rarity: Uncommon
Atk: 5 HP: 4
When Shadow Knight is summoned, the top ally in your graveyard is returned to your hand. 210
74
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 5
Molten Destroyer deals 1 fire damage to any hero or ally that damages it. Allies that enter combat with Molten Destroyer are set ablaze. 400
75
Casting cost: 5
Rarity: Rare
Atk: 6 HP: 6
When Brutal Minotaur is killed, its controller takes 2 damage. 450
76
Casting cost: 5
Rarity: Uncommon
Atk: 2 HP: 5
When Darkwood Wraith is summoned, target ally with a cost of 3 or less is returned to its owner's hand. 200
77
Casting cost: 5
Rarity: Rare
Atk: 4 HP: 3
When Furrion Terror is summoned, all allies in play take 2 fire damage. Furrion terror is immune to fire damage. If damaged by ice or frozen, Furrion Terror is killed. 550
78
Casting cost: 5
Rarity: Rare
Atk: 2 HP: 4
When shadow energy is used by any player, Io Void Leviathon gains +1 base attack and +1 health. 550
79
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 5
Ambush (her attacks can't be defended). Your weapons deal +1 damage to allies while Wendith is in play. 500
80
Casting cost: 5
Rarity: Uncommon
Atk: 3 HP: 6
When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra deals damage to an ally, that ally loses all passive abilities until the start of your next turn. 300
81
Casting cost: 5
Rarity: Uncommon
Atk: 4 HP: 5
Flameborn Defiler has immunity to fire damage. Opposing allies that take fire damage are set ablaze. 300
82
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6 Target item or ability is destroyed if there is another friendly Ravager in play.
680
83
Casting cost: 5
Rarity: Rare
Atk: 3 HP: 6Target item or ability you control is destroyed: target opposing hero or ally takes 4 fire damage.
900
84
Casting cost: 6
Rarity: Epic
Atk: 3 HP: 6
When an ally is killed, Ogloth gains +1 base attack and +1 health. Target other ally with cost less than Ogloth's current attack is killed.
600
85
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 7
Steadfast. When your hero is attacked and the attacker survives, Kairos attacks that hero or ally if he is able to. 850
86
Casting cost: 6
Rarity: Legendary
Atk: 5 HP: 6
When Scourge Colossus deals combat damage to an opposing hero on your turn, an enemy item or support ability is destroyed at random. 4600
87
Casting cost: 6
Rarity: Epic
Atk: 6 HP: 6
Steadfast. Infernus has immunity to fire damage. Fire damage to opposing allies is increased by 1. 1200
88
Casting cost: 6
Rarity: Rare
Atk: 4 HP: 8
Ambush. Other friendly Hunter allies have +1 attack, +1 health and ambush. 680
89
Casting cost: 6
Rarity: Epic
Atk: 4 HP: 3
When Forgotten Horror enters play during your turn, all friendly non-Undead allies are frozen for 1 turn and the opposing ally with the highest attack takes 4 ice damage and is frozen for 1 turn. 1300
90
Casting cost: 7
Rarity: Epic
Atk: 5 HP: 5
Dakrath can't be frozen or disabled. When Dakrath is dealt damage while your deck is not empty, that damage is reduced by 2 and 1 card is discarded from your deck. 960
91
Casting cost: 7
Rarity: Epic
Atk: 4 HP: 7
For each item and ability you control, Brakkong costs you 1 less resource to summon. Target other friendly ally takes 1 damage and target opposing ally takes 2 damage.
1300
92
Casting cost: 7
Rarity: Epic
Atk: 4 HP: 8
Steadfast. While there are at least 3 locations in play, Void Wretch costs 3 less resources to summon. When a card is exiled, all opposing heroes take 1 damage. The active location is exiled.
1300
93
Casting cost: 7
Rarity: Epic
Atk: 9 HP: 9
For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has -X attack, where X is the greatest shadow energy of all opposing heroes. 1500
94
Casting cost: 0
Rarity: Common
Sustain: 1HP. Duration 3. All damage to friendly Undead allies is reduced by 1. 120
95
Casting cost: 1
Rarity: Common
Your hero is hidden (it and its attachments can't be targeted) until the start of your next turn. 100
96
Casting cost: 1
Rarity: Common
Target enemy item or support ability with a cost of 4 or less is destroyed, and one of your resources is removed from play. 100
97
Casting cost: 1
Rarity: Rare
Up to 3 cards in your hand are shuffled into their owner's deck and then you draw the same number of cards. 500
98
Casting cost: 1
Rarity: Common
For the next 3 turns, all opponents play with the top card of their deck revealed. Target opponent discards the top card of their deck.
100
99
Casting cost: 1
Rarity: Common
Weapons you control gain +1 durability. Draw a card. 120
100
Casting cost: 1
Rarity: Rare
Target opposing hero takes 5 unpreventable damage if its controller's deck is empty. Draw a card and then place All Hope is Lost on the bottom of your deck. 660
101
Casting cost: 2
Rarity: Common
Target bow you control has +1 attack while Aimed Shot is attached. 100
102
Casting cost: 2
Rarity: Common
Target opposing ally is poisoned and is disabled for 1 turn. 100
103
Casting cost: 2
Rarity: Common
Target opposing ally loses protector and defender, and can't be targeted by its controller while Selfishness is attached. 100
104
Casting cost: 2
Rarity: Rare
Target friendly ally that can be damaged is killed. Draw cards equal to that ally's cost, to a maximum of 3. 400
105
Casting cost: 2
Rarity: Common
Allies can't attack until the end of your next turn. 90
106
Casting cost: 2
Rarity: Common
Heroes can't attack until the end of your next turn. 100
107
Casting cost: 2
Rarity: Common
Target friendly ally has +2 attack until the start of your next turn. 90
108
Casting cost: 2
Rarity: Rare
Each player draws 3 cards. 460
109
Casting cost: 2
Rarity: Common
Target item you control is destroyed. Draw two cards. 100
110
Casting cost: 2
Rarity: Common
When an opposing disabled or poisoned ally is killed while Bounty Hunter is attached to your hero, you gain 1 resource. 100
111
Casting cost: 2
Rarity: Common
Target player shuffles their hand back into their deck, and draws the same number of cards. 100
112
Casting cost: 2
Rarity: Common
While Mindless Ferocity is attached to target friendly ally, it has +2 attack and may not activate abilities. 100
113
Casting cost: 2
Rarity: Common
Target friendly ally deals 2 damage to every opposing hero or ally that leaves combat with it while Aura of Retribution is attached. 100
114
Casting cost: 2
Rarity: Common
Target friendly ally has +1 attack for every attachment on it while Flesh Infusion is attached, and when it is killed, its killer takes 1 damage. 100
115
Casting cost: 2
Rarity: Common
Heroes can't use their abilities for the next 2 turns. 100
116
Casting cost: 2
Rarity: Common
For the next 3 turns, friendly allies have steadfast (they may only be removed from play if killed). 100
117
Casting cost: 2
Rarity: Common
Attach to target opposing ally. That ally has -1 health. When Hunter's Gambit is destroyed, draw 2 cards. 120
118
Casting cost: 2
Rarity: Common
Attach to target opposing ally until the end of its controller's next turn. That ally can't attack or activate abilities. When Despair is summoned, the controller of that ally discards a card from their deck. 120
119
Casting cost: 2
Rarity: Common
Attach to target ally. That ally has Sustain 1SE. 120
120
Casting cost: 2
Rarity: Rare
Attach to target friendly ally. That ally has +1 attack. While that ally has claw attack, it has an additional +1 attack and Relentless Savagery is returned to its owner's hand when that ally is killed. 900
121
Casting cost: 2
Rarity: Rare
Duration 1. Sustain 1HP. When Groundshift is summoned, the active location is exiled. Opposing allies lose all passive abilities. 900
122
Casting cost: 2
Rarity: Common
Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. 200
123
Casting cost: 2
Rarity: Uncommon
Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. 400
124
Casting cost: 3
Rarity: Common
Target opposing ally takes 2 fire damage that can't be reduced by ally or armor abilities, and is set ablaze. 100
125
Casting cost: 3
Rarity: Common
Target friendly ally has ambush while Surprise Attack is attached, and when that ally deals combat damage, draw a card. 100
126
Casting cost: 3
Rarity: Uncommon
All friendly allies have +2 attack until the end of your turn. 260
127
Casting cost: 3
Rarity: Common
Target player removes one of their resources from play if their resources are greater than or equal to yours. Draw a card. 80
128
Casting cost: 3
Rarity: Common
Target opposing hero loses 1 shadow energy and can't activate its hero ability until the start of your next turn. 100
129
Casting cost: 3
Rarity: Common
Until the end of your turn, opposing heroes and allies lose stealth and can't be hidden, and your allies have +1 attack and ambush. 100
130
Casting cost: 3
Rarity: Rare
While Bloodthirsty is attached to target friendly ally, that ally has +1 attack and each time it kills an opposing ally it gains +1 base attack and you draw a card. 550
131
Casting cost: 3
Rarity: Uncommon
Target friendly ally is immune to abilities activated with shadow energy while Blackened Heart is attached. When the bearer is targeted by an opponent's ability, that opponent's hero loses 2 shadow energy. 200
132
Casting cost: 3
Rarity: Common
Target support ability is destroyed. 100
133
Casting cost: 3
Rarity: Common
Target friendly ally has +1 health while Assumed Command is attached, and all your allies have steadfast (they may only be removed from play if killed). 100
134
Casting cost: 3
Rarity: Uncommon
Attach to your hero. When a friendly ally with cost 4 or less is killed, that ally is placed on top of its owner's resource pile. 300
135
Casting cost: 3
Rarity: Uncommon
Attach to target ally. That ally has +3 attack and - 3 health. 300
136
Casting cost: 3
Rarity: Common
Attach to target opposing ally. Damage to that ally can't be reduced or prevented, and all damage to that ally is doubled. 120
137
Casting cost: 3
Rarity: Uncommon
Attach to target friendly ally until the end of your turn. That ally has haste. 300
138
Casting cost: 3
Rarity: Rare
Attach to your hero. At the end of each of your turns, draw a card for each attachment you summoned that turn, to a maximum of 2 cards per turn. 680
139
Casting cost: 4
Rarity: Common
All heroes lose their stored shadow energy and take 2 damage. 100
140
Casting cost: 4
Rarity: Common
Target enemy weapon or armor loses 3 durability. 100
141
Casting cost: 4
Rarity: Uncommon
Your hero gains +3 shadow energy. 220
142
Casting cost: 4
Rarity: Rare
Target attached card is destroyed. 400
143
Casting cost: 4
Rarity: Uncommon
Target weapon or armor in your graveyard is returned to your hand. 200
144
Casting cost: 4
Rarity: Common
When an item you control is destroyed while Survivalist is attached to your hero, you draw a card. 100
145
Casting cost: 4
Rarity: Uncommon
Target opposing ally is reduced to 1 health. 200
146
Casting cost: 4
Rarity: Rare
Target opposing ally with 3 or more attack loses all attachments and has its health reduced by 3. 500
147
Casting cost: 4
Rarity: Common
Target attachment or support ability is destroyed. 120
148
Casting cost: 4
Rarity: Common
If you control at least one ally, the ally with the highest attack is killed. 120
149
Casting cost: 4
Rarity: Uncommon
If there is a location in play, target ally is moved to the top of its owner's deck. Each player draws 2 cards if there are no locations in play. 400
150
Casting cost: 5
Rarity: Uncommon
Your hero may attack 2 times on each your turns while Rapid Fire is attached. 200
151
Casting cost: 5
Rarity: Rare
Target enemy item with cost of 5 or greater is destroyed. Draw a card. 400
152
Casting cost: 5
Rarity: Common
All opposing heroes and allies take 1 damage for each ally you control. Draw a card. 120
153
Casting cost: 5
Rarity: Common
Up to 2 target items of cost 4 or less are destroyed. 120
154
Casting cost: 5
Rarity: Uncommon
All items with durability lose 1 durability. All items without durability are destroyed. 300
155
Casting cost: 1
Rarity: Uncommon
Sustain: 1cc. 1D: If an opposing ally was killed by a friendly Ravager ally this turn, target item or ability is destroyed. 300
156
Casting cost: 1
Rarity: Common All players draw a card.
120
157
Casting cost: 2
Rarity: Common
You can view the top card of your deck while Battle Plans is in play. Move the top card of your deck to the bottom.
100
158
Casting cost: 2
Rarity: Common
Play face down. The next opposing ally to be summoned is disabled (it can't attack, defend or use abilities) for 3 turns. 100
159
Casting cost: 2
Rarity: Common
Friendly allies that are damaged have +1 attack while Bloodstone Altar is in play. 100
160
Casting cost: 2
Rarity: Common
Each player draws an extra card at the start of their turn while Bazaar is in play. 100
161
Casting cost: 2
Rarity: Common
Play face down. When an opponent summons an ally with a cost of 3 or less, remove that ally and Snare Trap from the game. 100
162
Casting cost: 2
Rarity: Common
Play face down. The next opposing ability to be summoned is canceled and returned to its owner's hand instead. 100
163
Casting cost: 2
Rarity: Uncommon
All damage to friendly allies of cost 2 or less is reduced by 1. (0): Target Ascendant of the Hero is destroyed. 200
164
Casting cost: 2
Rarity: Uncommon The topmost ally in your graveyard is placed on top of your deck.
200
165
Casting cost: 2
Rarity: Common 1 of your resources is removed from play and you draw a card.
120
166
Casting cost: 2
Rarity: Uncommon
Play face down. The next time a friendly ally takes damage, that damage is reduced to 0. 300
167
Casting cost: 2
Rarity: Common
Any player may activate the following ability on their turn: 1D: Discard a card from your deck and draw a card. 120
168
Casting cost: 2
Rarity: Common
1D: Target ally in your graveyard with fire attack is exiled: target opposing ally takes 2 fire damage. 200
169
Casting cost: 3
Rarity: Uncommon
Play face down. The next opposing ally to be summoned is killed. 250
170
Casting cost: 3
Rarity: Common
You can view the hands of opposing players while Tracking Gear is in play. 100
171
Casting cost: 3
Rarity: Common
At the start of each of your turns, all allies take 1 damage. Target Good Ascendant is destroyed.
100
172
Casting cost: 3
Rarity: Common
Play face down. When an opponent puts an ally into play with a cost 5 or more, it is returned to their hand and you draw a card. 100
173
Casting cost: 3
Rarity: Common
Opposing allies have -1 health while Contaminated Water is in play. Any player may activate the following ability on their turn: Contaminated Water is destroyed.
100
174
Casting cost: 3
Rarity: Uncommon
Any player may use the following ability on their turn. Draw a card.
200
175
Casting cost: 3
Rarity: Rare
When Thoughtful Investment is summoned, you gain one resource at the end of your turn. When Thoughtful Investment leaves play, one of your resources is removed from play. 500
176
Casting cost: 3
Rarity: Rare All players put the top card from their deck into their graveyard.
500
177
Casting cost: 3
Rarity: Common
Play face down. The next time your hero is attacked by an opposing hero or ally, the attack is canceled, and the attacker is disabled for 1 turn and takes X damage, where X is its attack value. 120
178
Casting cost: 3
Rarity: Common
Sustain: 1cc. Friendly Ravager allies have +2 attack. When Thriss Assault Plinth is destroyed, all opposing allies take 2 damage. 120
179
Casting cost: 3
Rarity: Common
1D: If you summoned an Undead ally this turn, 1 of your resources is renewed and you draw a card. 120
180
Casting cost: 3
Rarity: Uncommon
The top card of your deck is viewable to all players. While that card is an ally, friendly allies have +1 attack and +1 health. 300
181
Casting cost: 3
Rarity: Common
When Thriss Crucible is targeted and destroyed, it is returned to play as a readied Ravager ally with 3 base attack and 3 health. 200
182
Casting cost: 4
Rarity: Common
Allies and items with a cost of 5 or more cost 1 additional resource to summon. 100
183
Casting cost: 4
Rarity: Rare
1D: Target hero takes 1 damage and gains +1 shadow energy. 720
184
Casting cost: 4
Rarity: Rare
While Clockwork Soldier is an ally, it is returned to play as an artifact when killed. If Clockwork Soldier is an artifact, it becomes an Aldmor ally with 3 base attack and 3 health.
900
185
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have ambush. Target opposing ally has a maximum attack of 0 until the start of your next turn.
200
186
Casting cost: 4
Rarity: Common
Friendly Aldmor allies have +1 health. Target Aldmor ally in your graveyard is shuffled into your deck.
200
187
Casting cost: 5
Rarity: RareTarget hero or ally takes 4 damage.
900
188
Casting cost: 6
Rarity: EpicFriendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control.
1300
189
Casting cost: 2
Rarity: Common
Def: 4 Durability: 0
When combat damage is dealt to your hero, Startleshell Vest has +3 defense until the start of your next turn. 120
190
Casting cost: 2
Rarity: Common
Def: 2 Durability: 1
Friendly allies have +1 attack while in combat with allies with cost 3 or less. Platinum Chainmail doesn't lose durability in combat with allies with cost 3 or less. 120
191
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target friendly Twilight ally is killed and target other friendly ally gains +2 base attack and +2 health. 300
192
Casting cost: 2
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ally in a graveyard is exiled: Target friendly Homunculus ally gains +1 base attack and +1 health. 300
193
Casting cost: 3
Rarity: Uncommon
Def: 2 Durability: 2
When Moonlight Bracers is destroyed, if you have a weapon in play it gains +1 durability. 200
194
Casting cost: 3
Rarity: Uncommon
Def: 4 Durability: 1
1D: Target friendly Ravager ally has all negative effects removed, and that ally attacks a random opposing hero each time an item or ability is targeted and destroyed this turn, if able. 300
195
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, and it is killed at the end of the turn. 300
196
Casting cost: 3
Rarity: Uncommon
Def: 3 Durability: 1
1D: Target ability in your hand is discarded: Target friendly Templar ally is readied and has arcane attack until the end of your turn. 300
197
Casting cost: 3
Rarity: Rare
Def: 4 Durability: 1
1D: If an opposing hero or ally was dealt fire damage this turn, draw a card. 660
198
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 4
When a friendly ally is killed while Wrath of the Forest is in play, draw a card. 420
199
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 3 Target opposing player has a random card from their graveyard placed into your hand.
410
200
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 3
When Cobraskin Wraps is summoned, all players remove 1 resource from play and you draw a card. 400
201
Casting cost: 4
Rarity: Rare
Def: 1 Durability: 4 Target friendly ally gains stealth and ambush until the start of your next turn.
500
202
Casting cost: 4
Rarity: Epic
Def: 1 Durability: 4
When an opposing ally is killed in combat while Pride of the Mountain is in play, you draw a card. 500
203
Casting cost: 4
Rarity: Common
Def: 3 Durability: 2
1D: Target friendly ally has +2 attack until the end of your turn. 120
204
Casting cost: 4
Rarity: Common
Def: 4 Durability: 1
1D: Target weapon in your graveyard with cost 4 or less is returned to play with 1 durability. 120
205
Casting cost: 4
Rarity: Epic
Def: 4 Durability: 1
When a card is discarded from your deck, it is moved from your graveyard to the bottom of your deck. 1D: During the next opposing player's turn, ability damage to your hero is also dealt to their hero. 990
206
Casting cost: 5
Rarity: Rare
Def: 1 Durability: 1
When your hero deals combat damage to an opposing hero while Night Prowler is in play, take 1 card from that hero's owner's hand at random. 420
207
Casting cost: 6
Rarity: Rare
Def: 2 Durability: 4
When an opposing ally is killed while Crimson Vest is in play, your hero heals 2 damage. 420
208
Casting cost: 6
Rarity: Epic
Def: 1 Durability: 5
Your hero takes no damage from abilities while Spelleater Bands is in play. 600
209
Casting cost: 6
Rarity: Epic
Def: 6 Durability: 1
When a friendly Undead ally is killed while it is not ablaze, it returns to play set ablaze and is readied at the end of the turn. 990
210
Casting cost: 1
Rarity: Common
Atk: 1 Durability: 1
When your hero kills an ally in combat, your hero heals 1 damage. 120
211
Casting cost: 2
Rarity: Common
Atk: 2 Durability: 1
Ambush. When Boooomerang deals combat damage, it is placed on the bottom of its owner's deck. Your hero attacks the opposing ally with the highest cost if able.
120
212
Casting cost: 3
Rarity: Uncommon
Atk: 1 Durability: 2
Old Iron Dagger does +1 damage when your hero defends. 200
213
Casting cost: 3
Rarity: Rare
Atk: 1 Durability: 2
When Feathered Longbow is summoned, if any opposing player has resources equal to or greater than you it gains +1 attack and +1 durability. 200
214
Casting cost: 3
Rarity: Common
Atk: 1 Durability: 3
While Wooden Spear has exactly 1 durability, it has +1 attack while in combat with allies. 120
215
Casting cost: 3
Rarity: Uncommon
Atk: 2 Durability: 2
When your hero deals combat damage to an opposing hero, that hero's weapons and armor lose 1 durability. 300
216
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4 Beetle Demon Bow becomes an ally with 3 base attack and 5 health.
480
217
Casting cost: 4
Rarity: Rare
Atk: 1 Durability: 4
Crescent of Doom does +1 damage to allies. While Crescent of Doom is in play, allies cost 1 additional resource to summon. 500
218
Casting cost: 4
Rarity: Common
Atk: 1 Durability: 4
While you have fewer than 3 cards in your hand, Griffoncrest Dagger has +1 attack. 120
219
Casting cost: 4
Rarity: Epic
Atk: 1 Durability: 4 If there are at least 3 opposing allies in play, target opposing ally is killed.
1000
220
Casting cost: 5
Rarity: Epic
Atk: 2 Durability: 4
When your hero kills an ally in combat while Soul Seeker is in play, your hero heals 3 damage. 760
221
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 5
Your hero has defender (attacks first when defending) while Guardian's Oath is in play. Guardian's Oath does +1 damage when your hero defends. 450
222
Casting cost: 5
Rarity: Rare
Atk: 2 Durability: 2
Golden Katar doesn't lose durability when your hero defends. 400
223
Casting cost: 5
Rarity: Common
Atk: 2 Durability: 3
Sword of Might has +1 attack while attacking allies with cost 5 or greater. 120
224
Casting cost: 5
Rarity: Common
Atk: 1 Durability: 4
When your hero kills an ally in combat, draw a card. 120
225
Casting cost: 5
Rarity: Rare
Atk: 1 Durability: 4
Ambush. At the end of combat where an opposing ally was damaged by Bone Sabre, that ally is attacked by the friendly Undead ally with the highest attack if able. 680
226
Casting cost: 6
Rarity: Rare
Atk: 2 Durability: 5
Grundler's Double ignores stealth when attacking. If there is exactly 1 friendly ally in play when you end your turn, draw a card 800
227
Casting cost: 7
Rarity: Epic
Atk: 2 Durability: 4
Opposing allies that enter combat with your hero take 1 fire damage and are set ablaze. 1100
228
Casting cost: 1
Rarity: UncommonThe next card to be exiled this turn is placed in your hand.
Draw a card from each player's deck.
400
229
Casting cost: 1
Rarity: Common
When you summon a support ability, draw a card and renew 1 used resource.
Seek an ability.
200
230
Casting cost: 2
Rarity: CommonUp to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies.
Target opposing hero or ally takes 3 ice damage. Take control of this location.
200
231
Casting cost: 3
Rarity: CommonIf every ally you control has Wulven alignment, the next attachment you summon costs 3 less resources.
If an opposing Wulven ally has been killed this turn, all opposing allies lose 1 base attack.
200
232
Casting cost: 4
Rarity: Uncommon
Your hero and allies you control have defender. Opposing players can't summon locations.
This location is exiled at the end of your turn.
400
233
Casting cost: 4
Rarity: UncommonIf an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card.
Target artifact is destroyed. Take control of this location.
400
234
Casting cost: 4
Rarity: Uncommon
Friendly allies with cost 2 or less have haste, ambush and meek the turn they are summoned.
When the next opposing ally is killed this turn, it is exiled and its controller takes 1 damage.
400
235
Casting cost: 4
Rarity: UncommonAll allies with cost 3 or less are exiled.
Draw 2 cards and take control of this location.
400
236
Casting cost: 4
Rarity: CommonIf an Undead ally has been removed from your graveyard this turn, renew 3 resources.
Target ally in a graveyard containing at least 3 cards is placed in your hand.
200
237
Casting cost: 4
Rarity: CommonTarget friendly damaged Ravager ally attacks the opposing ally with the lowest health if able.
Target friendly ally attacks the opposing ally with the highest health if able.
200
238
Casting cost: 4
Rarity: CommonIf an ally gained base attack or health this turn, draw a card and all friendly Homunculus allies gain +1 base attack and +1 health.
All Homunculus allies are reduced by 2 health. Take control of this location.
200
A Shadow Era Italia project. Card images from shadowera.com